View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012188 | Bionic Dues | Bug - Gameplay | Sep 9, 2013 8:04 am | Sep 24, 2013 2:48 am | |
Reporter | Misery | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.903 | ||||
Fixed in Version | 0.920 | ||||
Summary | 0012188: Terminal Effect "Flavor objects in sensor range explode" just deletes them | ||||
Description | They dont explode, they just sorta blink out of existence. I coulda sworn it took a bot with it too. Didnt do any actual damage to anything nearby or my Exos. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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Yeah, an explosion graphic would be cool. |
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For 0.920: * Fixed a bug where the "make all cover in sensor range explode" potion effect just quietly deleted the target cover. Now it goes boom. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 9, 2013 8:04 am | Misery | New Issue | |
Sep 9, 2013 8:58 pm | Winge | Note Added: 0033394 | |
Sep 13, 2013 5:16 pm | tigersfan | Internal Weight | => Interface Nicety |
Sep 13, 2013 5:16 pm | tigersfan | Status | new => considering |
Sep 16, 2013 10:58 am | tigersfan | Internal Weight | Interface Nicety => For New Player Experience |
Sep 20, 2013 3:36 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Sep 20, 2013 3:36 pm | Chris_McElligottPark | Status | considering => assigned |
Sep 24, 2013 2:48 am | keith.lamothe | Note Added: 0033996 | |
Sep 24, 2013 2:48 am | keith.lamothe | Status | assigned => resolved |
Sep 24, 2013 2:48 am | keith.lamothe | Fixed in Version | => 0.920 |
Sep 24, 2013 2:48 am | keith.lamothe | Resolution | open => fixed |