View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012190 | Bionic Dues | Balance Issue | Sep 9, 2013 9:25 am | Sep 9, 2013 4:23 pm | |
Reporter | Histidine | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.903 | ||||
Fixed in Version | 0.904 | ||||
Summary | 0012190: Bosses have way too much health | ||||
Description | In my current game, the DragonBots are level 23, which gives them 135,618 HP. For comparison, level 23 SilenceBots have 1352 HP, and the Plasma Cannon has 2000 base damage. As a result, the only real way to kill bosses is with virus attacks, which doesn't mark them as killed during the final HQ assault. The game is potentially unwinnable as a result (if they have TethysBots, it's time to start a new game). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Thanks! * The stats scaling for the enemies toward later days had drifted into the land of insanity, and have now been brought back down. ** This is definitely fine for bosses, or at least more in the realm of fine. But if it seems too low for regular enemies in practice, do let us know and we can split those out. * The TethysBot special ability has been altered so that it only happens for at most the first 5 shots that hit her, and sometimes fewer. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 9, 2013 9:25 am | Histidine | New Issue | |
Sep 9, 2013 12:58 pm | Histidine | Description Updated | |
Sep 9, 2013 4:23 pm | Chris_McElligottPark | Note Added: 0033391 | |
Sep 9, 2013 4:23 pm | Chris_McElligottPark | Status | new => resolved |
Sep 9, 2013 4:23 pm | Chris_McElligottPark | Fixed in Version | => 0.904 |
Sep 9, 2013 4:23 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 9, 2013 4:23 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |