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IDProjectCategoryLast Update
0012190Bionic DuesBalance IssueSep 9, 2013 4:23 pm
ReporterHistidine Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.903 
Fixed in Version0.904 
Summary0012190: Bosses have way too much health
DescriptionIn my current game, the DragonBots are level 23, which gives them 135,618 HP. For comparison, level 23 SilenceBots have 1352 HP, and the Plasma Cannon has 2000 base damage.

As a result, the only real way to kill bosses is with virus attacks, which doesn't mark them as killed during the final HQ assault. The game is potentially unwinnable as a result (if they have TethysBots, it's time to start a new game).
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Chris_McElligottPark

Sep 9, 2013 4:23 pm

administrator   ~0033391

Thanks!

* The stats scaling for the enemies toward later days had drifted into the land of insanity, and have now been brought back down.
** This is definitely fine for bosses, or at least more in the realm of fine. But if it seems too low for regular enemies in practice, do let us know and we can split those out.

* The TethysBot special ability has been altered so that it only happens for at most the first 5 shots that hit her, and sometimes fewer.

Issue History

Date Modified Username Field Change
Sep 9, 2013 9:25 am Histidine New Issue
Sep 9, 2013 12:58 pm Histidine Description Updated
Sep 9, 2013 4:23 pm Chris_McElligottPark Note Added: 0033391
Sep 9, 2013 4:23 pm Chris_McElligottPark Status new => resolved
Sep 9, 2013 4:23 pm Chris_McElligottPark Fixed in Version => 0.904
Sep 9, 2013 4:23 pm Chris_McElligottPark Resolution open => fixed
Sep 9, 2013 4:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue