View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012227 | Bionic Dues | Bug - Gameplay | Sep 10, 2013 10:36 am | Sep 24, 2013 4:07 am | |
Reporter | nas1m | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.903 | ||||
Fixed in Version | 0.920 | ||||
Summary | 0012227: Selection of first bot in a new mission seems random / is unclear | ||||
Description | I have no idea what factor decides which bot goes first in the next mission. At least some kind of clarification/tooltip is missing here imho. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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Your bots have a specific order defined at the start of the game, and should always start in that order. Is that not what you are seeing? |
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Nope. Sometimes another exo goes first. Somebody indicated that this might be connected to which Bot was customized last - i could not yet give this a shot, though. EDIT: it may be that the exo last active in the previous Mission is selected now that i think of it... |
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Okay, thanks for the info -- that is strange indeed. |
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Please see my edit above |
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I also see this, and I believe that nas1m is correct that the starting bot is the last bot active in the previous mission. |
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Yes, looks like it is exactly as Aeson says. |
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That is what I have noticed as well. I've gotten used to switching back to my 'default' bot and weapons at the end of a mission. |
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Yep, it's the last bot that you had selected. Though after a Bahamut mission this can lead to problems, as well as this being confusing in general. Keith: can you make it so that the first bot currently in your roster is always selected when you first start a new mission? |
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For 0.920: * Fixed a bug where you would usually start each mission in the last exo you used in the previous mission, rather than the first exo in your roster. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 10, 2013 10:36 am | nas1m | New Issue | |
Sep 10, 2013 12:56 pm | Chris_McElligottPark | Note Added: 0033406 | |
Sep 10, 2013 12:59 pm | nas1m | Note Added: 0033409 | |
Sep 10, 2013 1:01 pm | Chris_McElligottPark | Note Added: 0033411 | |
Sep 10, 2013 1:01 pm | nas1m | Note Edited: 0033409 | |
Sep 10, 2013 1:02 pm | nas1m | Note Added: 0033412 | |
Sep 10, 2013 4:10 pm | Aeson | Note Added: 0033420 | |
Sep 12, 2013 7:34 am | tigersfan | Internal Weight | => For New Player Experience |
Sep 12, 2013 7:34 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 12, 2013 7:34 am | tigersfan | Status | new => assigned |
Sep 13, 2013 9:14 am | Histidine | Relationship added | related to 0012387 |
Sep 13, 2013 2:26 pm | tigersfan | Relationship replaced | has duplicate 0012387 |
Sep 14, 2013 9:17 am | nas1m | Note Added: 0033698 | |
Sep 15, 2013 1:27 am | Winge | Note Added: 0033719 | |
Sep 23, 2013 11:42 am | Chris_McElligottPark | Assigned To | Chris_McElligottPark => keith.lamothe |
Sep 23, 2013 11:43 am | Chris_McElligottPark | Note Added: 0033984 | |
Sep 23, 2013 12:58 pm | tigersfan | Relationship added | has duplicate 0012615 |
Sep 24, 2013 4:07 am | keith.lamothe | Note Added: 0034005 | |
Sep 24, 2013 4:07 am | keith.lamothe | Status | assigned => resolved |
Sep 24, 2013 4:07 am | keith.lamothe | Fixed in Version | => 0.920 |
Sep 24, 2013 4:07 am | keith.lamothe | Resolution | open => fixed |