View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012328 | Bionic Dues | Bug - Gameplay | Sep 12, 2013 4:15 pm | Sep 12, 2013 4:52 pm | |
Reporter | khadgar | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.908 | ||||
Summary | 0012328: Multiplayer Desync Issue(s) | ||||
Description | Repro: 1) Host player creates a match 2) Client player connects 3) Enter a mission 4) Host player uses mines, sentry, or virus abilities 5) Observe client display 6) Client reconnect and observe Result: Client cannot see the mines, reprogrammed bots, sentry turret Expected: Client computer properly receives data on these abilities without having to reconnect Notes: I attached my ArcenDebugLog.txt file. Some error messages were being output to the log, specifically the ones at the end were relevant. Once the desync occurred, the client could not move, shoot, or switch bots, even after a reconnect (sometimes). | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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ArcenDebugLog.txt (37,103 bytes)
9/11/2013 8:05:35 PM GameInit (0 - 9/11/2013 8:05:35 PM) 9/11/2013 8:05:35 PM GameInit (1 - 9/11/2013 8:05:35 PM) 9/11/2013 8:05:35 PM GameInit (2 - 9/11/2013 8:05:35 PM) 9/11/2013 8:05:37 PM audio load: 181 9/11/2013 8:05:37 PM GameInit (3 - 9/11/2013 8:05:37 PM) 9/11/2013 8:05:37 PM GameInit (4 - 9/11/2013 8:05:37 PM) 9/11/2013 8:05:38 PM GameInit (5 - 9/11/2013 8:05:38 PM) 9/11/2013 8:05:38 PM GameInit (6 - 9/11/2013 8:05:38 PM) 9/11/2013 8:05:38 PM GameInit (7 - 9/11/2013 8:05:38 PM) 9/11/2013 8:05:38 PM GameInit (8 - 9/11/2013 8:05:38 PM) 9/11/2013 8:05:38 PM GameInit (9 - 9/11/2013 8:05:38 PM) 9/11/2013 8:05:39 PM GameInit (10 - 9/11/2013 8:05:39 PM) 9/11/2013 8:15:59 PM File Images/Comic/0 does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:15:59 PM File Images/Comic/1 does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:15:59 PM File Images/Comic/2 does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:15:59 PM File Images/Comic/3 does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:15:59 PM File Images/Comic/4 does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:15:59 PM Missing music file: E:/SteamLibrary/steamapps/common/Bionic_Dues/RuntimeData/Music/Ingame/RunningInTheSun.ogg at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameMusic..ctor(System.String FullFilename, MusicType MusicType, Single FadeInPercent, Single FadeInIncrement) at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/11/2013 8:23:52 PM Mapgen: Mission_Armory 584335917 9/11/2013 8:46:50 PM Mapgen: Mission_ScienceLab 642088599 9/11/2013 8:57:05 PM Mapgen: Mission_OfficeBuilding 712567084 9/12/2013 11:03:06 AM GameInit (0 - 9/12/2013 11:03:06 AM) 9/12/2013 11:03:06 AM GameInit (1 - 9/12/2013 11:03:06 AM) 9/12/2013 11:03:06 AM GameInit (2 - 9/12/2013 11:03:06 AM) 9/12/2013 11:03:08 AM audio load: 181 9/12/2013 11:03:08 AM GameInit (3 - 9/12/2013 11:03:08 AM) 9/12/2013 11:03:08 AM GameInit (4 - 9/12/2013 11:03:08 AM) 9/12/2013 11:03:09 AM GameInit (5 - 9/12/2013 11:03:09 AM) 9/12/2013 11:03:09 AM GameInit (6 - 9/12/2013 11:03:09 AM) 9/12/2013 11:03:09 AM GameInit (7 - 9/12/2013 11:03:09 AM) 9/12/2013 11:03:09 AM GameInit (8 - 9/12/2013 11:03:09 AM) 9/12/2013 11:03:09 AM GameInit (9 - 9/12/2013 11:03:09 AM) 9/12/2013 11:03:10 AM GameInit (10 - 9/12/2013 11:03:10 AM) 9/12/2013 11:16:08 AM Mapgen: Mission_PartsFabricator 339726584 9/12/2013 11:37:50 AM Mapgen: Mission_Armory 317699217 9/12/2013 11:48:30 AM Mapgen: Mission_Firefight 334390946 9/12/2013 12:01:57 PM Mapgen: Mission_Blockade 888076218 9/12/2013 12:11:10 PM Mapgen: Mission_Salvage 805698449 9/12/2013 12:24:49 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:15977 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:24:50 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:15978 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:24:56 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:15979 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:24:59 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16017 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:24:59 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16018 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:24:59 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16019 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:25:00 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16020 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:25:15 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16023 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:25:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16024 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:25:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16025 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:25:19 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16026 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:28:02 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:16743 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:28:09 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:17025 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:3,0 QueuedAbilityUse.IntMagnitude:298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:34:33 PM Mapgen: Mission_Bahamut 568088861 9/12/2013 12:36:21 PM GameInit (0 - 9/12/2013 12:36:21 PM) 9/12/2013 12:36:21 PM GameInit (1 - 9/12/2013 12:36:21 PM) 9/12/2013 12:36:21 PM GameInit (2 - 9/12/2013 12:36:21 PM) 9/12/2013 12:36:24 PM audio load: 181 9/12/2013 12:36:24 PM GameInit (3 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (4 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (5 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (6 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (7 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (8 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:24 PM GameInit (9 - 9/12/2013 12:36:24 PM) 9/12/2013 12:36:25 PM GameInit (10 - 9/12/2013 12:36:25 PM) 9/12/2013 12:44:18 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:1410 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:538 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:44:23 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:1434 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:538 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:44:35 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:1449 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:538 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:44:37 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:1450 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:538 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:50:27 PM Mapgen: Mission_Bahamut 209936646 9/12/2013 12:58:13 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:4042 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:664 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:58:14 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:4043 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:664 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:58:15 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:4044 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:664 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/12/2013 12:58:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at ActionReplay.IsValidToExecute (Boolean IsForAI) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:StartSwitchToExo QueuedAbilityUse.MessageID:4071 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 QueuedAbilityUse.TargetPoint:2,0 QueuedAbilityUse.IntMagnitude:664 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() |
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Yep, when Khadgar and I played together this pretty much sums up how it went. It would desync every time either of us used mines or sentries, and using virsues on an enemy would not change their team on the client until a reconnect. Also, sometimes even when we don't use any of those, I would randomly be unable to shoot. Or even unable to move...or switch exos, etc. Whenever I tried to do something that I couldn't in such a situation, red error text would appear for the host. |
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Multiplayer has been cut. But yes, we knew it wasn't quite done yet. Forgot to mention that in the notes! http://www.arcengames.com/forums/index.php/topic,13835.0.html |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 12, 2013 4:15 pm | khadgar | New Issue | |
Sep 12, 2013 4:15 pm | khadgar | File Added: ArcenDebugLog.txt | |
Sep 12, 2013 4:35 pm | Gemzo | Note Added: 0033544 | |
Sep 12, 2013 4:52 pm | Chris_McElligottPark | Internal Weight | => New |
Sep 12, 2013 4:52 pm | Chris_McElligottPark | Note Added: 0033547 | |
Sep 12, 2013 4:52 pm | Chris_McElligottPark | Status | new => closed |
Sep 12, 2013 4:52 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 12, 2013 4:52 pm | Chris_McElligottPark | Resolution | open => no change required |