View Issue Details

IDProjectCategoryLast Update
0012419Bionic DuesGameplay IdeaSep 13, 2013 3:02 pm
ReporterPenumbra Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.909 
Summary0012419: Multiple exos destroyed at once issue
DescriptionWhen an explosion instantly destroys your exo, it is possible for it to keep destroying additional exos without player interaction or decision making.

Either only one exo should be vulnerable to damage per turn, or the player should be able to select the replacement exo as soon as the current exo is destroyed before additional game effects occur.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

greywolf22

Sep 13, 2013 10:24 am

reporter   ~0033600

I bet that's what happened to me last night as well. I was playing one exo, and then others would seem to disappear. It's possible the one I was playing was destroyed and the next one that popped up was also destroyed.

Chris_McElligottPark

Sep 13, 2013 3:02 pm

administrator   ~0033624

Thanks!

* Fixed an issue where it was possible to cascade-lose several exos in one attack volley if the first one died. Now it can't even damage the one that gets swapped in until you take your next action.

Issue History

Date Modified Username Field Change
Sep 13, 2013 10:14 am Penumbra New Issue
Sep 13, 2013 10:24 am greywolf22 Note Added: 0033600
Sep 13, 2013 3:01 pm tigersfan Internal Weight => Major Problem
Sep 13, 2013 3:01 pm tigersfan Assigned To => Chris_McElligottPark
Sep 13, 2013 3:01 pm tigersfan Status new => assigned
Sep 13, 2013 3:02 pm Chris_McElligottPark Note Added: 0033624
Sep 13, 2013 3:02 pm Chris_McElligottPark Status assigned => resolved
Sep 13, 2013 3:02 pm Chris_McElligottPark Fixed in Version => 0.909
Sep 13, 2013 3:02 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea