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IDProjectCategoryLast Update
0012529Bionic DuesGameplay IdeaSep 18, 2013 9:41 am
ReporterPepisolo Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.913 
Fixed in Version0.914 
Summary0012529: Overload idea
DescriptionJust read about overload -- sounds cool! One thing, though, would it be possible to give a bit more kick to any overload that would result in your destruction? For example, if an overload would destroy the exo, but I activate it anyway, could this overload blast receive say a 1 tile increase in AOE and say 25% extra damage. I'm really hoping for an epic "see you in hell candy boys!" moment -- especially on permadeath mode -- and this little extra power would help with that.

Bit of a luxury, but hey, it's these little touches that add up.
TagsNo tags attached.
Internal WeightNew

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keith.lamothe

Sep 17, 2013 11:08 pm

administrator   ~0033823

Good point. Just added:

** It also still fires on-death, but does 4x as much damage then, and does a radius-8 explosion instead of radius-4.


In other words, by midgame the actual on-death burst should be on par with a plasma cannon :)

Pepisolo

Sep 18, 2013 9:41 am

developer   ~0033839

Nice! Definitely got "See you in hell candy boys" epic now -- damn Fox for taking down that Simpsons clip on youtube.

Issue History

Date Modified Username Field Change
Sep 17, 2013 10:50 pm Pepisolo New Issue
Sep 17, 2013 11:08 pm keith.lamothe Internal Weight => New
Sep 17, 2013 11:08 pm keith.lamothe Note Added: 0033823
Sep 17, 2013 11:08 pm keith.lamothe Status new => resolved
Sep 17, 2013 11:08 pm keith.lamothe Fixed in Version => 0.914
Sep 17, 2013 11:08 pm keith.lamothe Resolution open => fixed
Sep 17, 2013 11:08 pm keith.lamothe Assigned To => keith.lamothe
Sep 18, 2013 9:41 am Pepisolo Note Added: 0033839
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea