View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012553 | Bionic Dues | Crash/Exception | Sep 18, 2013 10:51 pm | Sep 27, 2013 4:15 pm | |
Reporter | windgen | Assigned To | keith.lamothe | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.914 | ||||
Summary | 0012553: OnGUI: System.NullReferenceException: Object reference not set to an instance of an object | ||||
Description | This showed up in my ArcenDebugLog.txt, there was also a warning in the console. I didn't notice any strange behavior, but I saved, exited and restarted the game right after the message showed up. Copy-pasting the end of my ArcenDebugLog.txt: Mapgen: Mission_Hacker 141091427 9/18/2013 9:10:41 PM Mapgen: Mission_Overdrive 993675200 9/18/2013 9:35:16 PM Mapgen: Mission_ScienceLab 816279737 9/18/2013 10:17:40 PM Mapgen: Mission_ScienceLab 382736920 9/18/2013 10:39:29 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at MissionSidebarWindow.<SubclassInit>b__3 () [0x00000] in <filename unknown>:0 at AbstractArcenControl.TryMouseoverEvent (Rect AbsoluteControlBounds, Vector3 MousePositionFromTopLeft, Boolean CountAsClickableElement) [0x00000] in <filename unknown>:0 at ArcenButton.OnInput (Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at MissionSidebarWindow.<SubclassInit>b__3 () [0x00000] in <filename unknown>:0 at AbstractArcenControl.TryMouseoverEvent (Rect AbsoluteControlBounds, Vector3 MousePositionFromTopLeft, Boolean CountAsClickableElement) [0x00000] in <filename unknown>:0 at ArcenButton.OnInput (Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 9/18/2013 10:39:29 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at MissionSidebarWindow.<SubclassInit>b__3 () [0x00000] in <filename unknown>:0 at AbstractArcenControl.TryMouseoverEvent (Rect AbsoluteControlBounds, Vector3 MousePositionFromTopLeft, Boolean CountAsClickableElement) [0x00000] in <filename unknown>:0 at ArcenButton.OnInput (Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at MissionSidebarWindow.<SubclassInit>b__3 () [0x00000] in <filename unknown>:0 at AbstractArcenControl.TryMouseoverEvent (Rect AbsoluteControlBounds, Vector3 MousePositionFromTopLeft, Boolean CountAsClickableElement) [0x00000] in <filename unknown>:0 at ArcenButton.OnInput (Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I've tried reproducing this myself, with no success. Do you have a way of making it happen? Just one of those cases where I really wish Unity let us do a build that included the debug symbols so it could include line numbers in those stack traces :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 18, 2013 10:51 pm | windgen | New Issue | |
Sep 19, 2013 12:35 am | keith.lamothe | Note Added: 0033865 | |
Sep 19, 2013 12:35 am | keith.lamothe | Assigned To | => keith.lamothe |
Sep 19, 2013 12:35 am | keith.lamothe | Status | new => feedback |
Sep 27, 2013 4:15 pm | Chris_McElligottPark | Internal Weight | => New |
Sep 27, 2013 4:15 pm | Chris_McElligottPark | Status | feedback => closed |
Sep 27, 2013 4:15 pm | Chris_McElligottPark | Resolution | open => unable to reproduce |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |