View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012556 | Bionic Dues | Balance Issue | Sep 19, 2013 1:19 am | Sep 20, 2013 4:07 pm | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.915 Linux Support! | ||||
Fixed in Version | 0.919 | ||||
Summary | 0012556: Lower base health of CommandBots | ||||
Description | These guys currently can take a few too many hits to kill, particularly at higher levels. I'm getting level 12 Commandbots in my current game, and they have nearly 6000 shields, which is a ton more than other bots in the same missions. Because of their shield enhancing ability, the presence of these guys can mean that even just a small-ish group of bots can take a ton of ammo to beat. Their ability plus the fact that they have a decently strong attack with good range means that they're pretty powerful as is, and they really dont need super-high health values to be a major threat. I would say, try reducing their base health by 50%, maybe a little more. The more I run into these guys, the more of a problem they are. That Bahamut mission that I'd mentioned was taking forever? These guys currently can make any mission they're in take even longer than that. That's not to say that they're OP in a "flattening the player" sort of way, as I'm still getting through these missions without losing any Exos. They just take much too long to kill compared to pretty much everything else. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Thanks! I agree they were suddenly annoying. * The base health of CommandBots has been reduced by 50%, to make them less of a pain. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 19, 2013 1:19 am | Misery | New Issue | |
Sep 19, 2013 2:20 am | Misery | Description Updated | |
Sep 19, 2013 2:20 am | Misery | Severity | minor => major |
Sep 19, 2013 8:21 am | Chris_McElligottPark | Internal Weight | => Major Problem |
Sep 19, 2013 8:21 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 19, 2013 8:21 am | Chris_McElligottPark | Status | new => assigned |
Sep 20, 2013 4:07 pm | Chris_McElligottPark | Note Added: 0033947 | |
Sep 20, 2013 4:07 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 20, 2013 4:07 pm | Chris_McElligottPark | Fixed in Version | => 0.919 |
Sep 20, 2013 4:07 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |