View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012562 | Bionic Dues | Crash/Exception | Sep 19, 2013 4:30 am | Sep 26, 2013 8:39 pm | |
Reporter | windgen | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 0.915 Linux Support! | ||||
Summary | 0012562: Linux - ErrorsReportedByEngine when taking a screenshot | ||||
Description | Taking a screenshot on Linux causes an ErrorsReportedByEngine error message to appear. The png format screenshot file in RuntimeData is entirely black, but the jpg format screenshot in the Steam folder is fine. Note: I took one screenshot to trigger the message, the second to report the error. This may be system-specific, I am using the Intel graphics driver. Here is what is in ArcenDebugLog.txt: ----------- Cannot read from image without framebuffer blit extension! Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Well, I could disable the screenshots in linux, but I've seen screenshots posted from several other folks on linux. The game is already trying to gracefully handle the exception, but that is clearly failing because this is a callback... so the only thing I can really advise is to not press that button, or to possibly install an updated version of OpenGL. The error "Cannot read from image without framebuffer blit extension!" implies that there is some sort of OpenGL extension that you don't have, but googling it doesn't turn up much of practical use for me. |
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This error disappeared in 916 or 917, I think. I'll post here again if it comes back. |
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Hummm. I really don't think there's anything we could have done on our side to change this, since it's a built-in part of unity and unity has not changed. Maybe it was related to the custom cursor somehow, or the fact that we turned off shadows. Beyond that nothing changed internal to their engine and how we use it. Anyway, glad it works now! What a mystery thing. :/ |
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The png screenshots started working in 922! Maybe the resolution setting code affected that. |
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Ha! Maybe so! |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 19, 2013 4:30 am | windgen | New Issue | |
Sep 19, 2013 4:36 am | windgen | Description Updated | |
Sep 19, 2013 4:37 am | windgen | File Added: bug12562.jpg | |
Sep 19, 2013 8:45 am | tigersfan | Internal Weight | => Major Problem |
Sep 19, 2013 8:45 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 19, 2013 8:45 am | tigersfan | Status | new => assigned |
Sep 20, 2013 4:01 pm | Chris_McElligottPark | Note Added: 0033943 | |
Sep 20, 2013 4:01 pm | Chris_McElligottPark | Status | assigned => closed |
Sep 20, 2013 4:01 pm | Chris_McElligottPark | Resolution | open => not fixable |
Sep 20, 2013 6:10 pm | windgen | Note Added: 0033955 | |
Sep 20, 2013 6:41 pm | Chris_McElligottPark | Note Added: 0033957 | |
Sep 26, 2013 8:32 pm | windgen | Note Added: 0034101 | |
Sep 26, 2013 8:39 pm | Chris_McElligottPark | Note Added: 0034102 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |