View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012590 | Bionic Dues | Bug - Gameplay | Sep 19, 2013 8:16 pm | Sep 27, 2013 12:22 pm | |
Reporter | Winge | Assigned To | keith.lamothe | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.917 - Please Still Keep An Eye Out | ||||
Summary | 0012590: Fatal Error occurred upon placing Turret | ||||
Description | Fatal errors popped up when I placed a turret. I'll attach a save as well. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix ASAP | ||||
related to | 0012642 | closed | Fatal error upon placing sentry turrent | |
has duplicate | 0012636 | closed | Chris_McElligottPark | Sentry Turret causes NullReferenceException when placed |
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UnhandledErrors.txt (2,776 bytes)
9/19/2013 7:14:06 PM (0.917) Mem: 46,297,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/19/2013 7:14:06 PM (0.917) Mem: 46,526,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 |
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The error is definitely due to the turrets. Oddly enough, the turrets seem to work properly. At least, I haven't seen one walking around yet... |
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If you place a turret in the savegame you provided, do you see the error happen again? I don't see this error in my current .918 working build, so I'm wondering if this happens in .917 reliably. If so, I fixed it via fixing something else. |
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I'm still seeing this in 0.919. The only thing I can think of is I am using old save games--haven't tried a brand new one yet. I have tried verifying the game cache, and even uninstalling and reinstalling (not a big deal, given the game size at this point). Still getting the error. |
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The errors that I see are all from .917. Can you post a savegame in which you can recreate this, with steps to recreate, as well as the error file from it? I just can't duplicate it... |
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ArcenDebugLog.txt (33,899 bytes)
9/21/2013 2:13:59 PM GameInit (0 - 9/21/2013 2:13:59 PM) 9/21/2013 2:13:59 PM GameInit (1 - 9/21/2013 2:13:59 PM) 9/21/2013 2:13:59 PM GameInit (2 - 9/21/2013 2:13:59 PM) 9/21/2013 2:14:00 PM audio load: 181 9/21/2013 2:14:00 PM GameInit (3 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (4 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (5 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (6 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:01 PM GameInit (7 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (8 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (9 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (10 - 9/21/2013 2:14:01 PM) 9/21/2013 2:16:58 PM Mapgen: Mission_ReactorFab 850876088 9/21/2013 2:27:11 PM Mapgen: Mission_PartsFabricator 515831185 9/21/2013 5:04:34 PM GameInit (0 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:34 PM GameInit (1 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:34 PM GameInit (2 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:35 PM audio load: 181 9/21/2013 5:04:35 PM GameInit (3 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:35 PM GameInit (4 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:35 PM GameInit (5 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:36 PM GameInit (6 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (7 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (8 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (9 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (10 - 9/21/2013 5:04:36 PM) 9/21/2013 5:05:00 PM Mapgen: Mission_Armory 119394731 9/21/2013 5:27:29 PM Mapgen: Mission_Destruction 142822083 9/21/2013 5:31:35 PM GameInit (0 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:35 PM GameInit (1 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:35 PM GameInit (2 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:36 PM audio load: 181 9/21/2013 5:31:36 PM GameInit (3 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (4 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (5 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (6 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:37 PM GameInit (7 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (8 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (9 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (10 - 9/21/2013 5:31:37 PM) 9/21/2013 5:53:46 PM Mapgen: Mission_Bahamut 998493117 9/21/2013 6:15:30 PM Mapgen: Mission_Bahamut 702760316 9/21/2013 6:15:37 PM Mapgen: Mission_Bahamut 981348155 9/21/2013 11:04:43 PM GameInit (0 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:43 PM GameInit (1 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:43 PM GameInit (2 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:44 PM audio load: 181 9/21/2013 11:04:44 PM GameInit (3 - 9/21/2013 11:04:44 PM) 9/21/2013 11:04:44 PM GameInit (4 - 9/21/2013 11:04:44 PM) 9/21/2013 11:04:45 PM GameInit (5 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (6 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (7 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (8 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (9 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (10 - 9/21/2013 11:04:45 PM) 9/21/2013 11:05:40 PM Mapgen: Mission_Armory 280109198 9/21/2013 11:09:18 PM Mapgen: Mission_Armory 653344620 9/21/2013 11:09:44 PM Mapgen: Mission_Armory 667008409 9/21/2013 11:33:35 PM Mapgen: Mission_PropulsionLab 587267719 9/22/2013 2:23:27 PM GameInit (0 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:27 PM GameInit (1 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:27 PM GameInit (2 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:29 PM audio load: 181 9/22/2013 2:23:29 PM GameInit (3 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:29 PM GameInit (4 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:29 PM GameInit (5 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:30 PM GameInit (6 - 9/22/2013 2:23:30 PM) 9/22/2013 2:23:31 PM GameInit (7 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:31 PM GameInit (8 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:31 PM GameInit (9 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:32 PM GameInit (10 - 9/22/2013 2:23:32 PM) 9/22/2013 2:25:26 PM Mapgen: Mission_TrainingGround 565026417 9/22/2013 3:03:22 PM Mapgen: Mission_Factory 59457099 9/22/2013 3:22:38 PM Mapgen: Mission_Hostage 981118067 9/22/2013 3:46:18 PM Mapgen: Mission_Assassination 326980226 9/22/2013 4:08:47 PM Mapgen: Mission_Hostage 806304489 9/22/2013 4:35:58 PM Mapgen: Mission_PartsFabricator 84778588 9/22/2013 10:32:08 PM GameInit (0 - 9/22/2013 10:32:08 PM) 9/22/2013 10:32:09 PM GameInit (1 - 9/22/2013 10:32:09 PM) 9/22/2013 10:32:09 PM GameInit (2 - 9/22/2013 10:32:09 PM) 9/22/2013 10:32:10 PM audio load: 181 9/22/2013 10:32:10 PM GameInit (3 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (4 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (5 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (6 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (7 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (8 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (9 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (10 - 9/22/2013 10:32:10 PM) 9/22/2013 10:36:46 PM Mapgen: Mission_ScienceLab 873868208 9/23/2013 6:39:45 PM GameInit (0 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:45 PM GameInit (1 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:45 PM GameInit (2 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:46 PM audio load: 181 9/23/2013 6:39:46 PM GameInit (3 - 9/23/2013 6:39:46 PM) 9/23/2013 6:39:46 PM GameInit (4 - 9/23/2013 6:39:46 PM) 9/23/2013 6:39:47 PM GameInit (5 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (6 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (7 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (8 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (9 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (10 - 9/23/2013 6:39:47 PM) 9/23/2013 6:42:12 PM Mapgen: Mission_Hostage 780995810 9/23/2013 6:45:14 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:44:24 PM GameInit (0 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:24 PM GameInit (1 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:24 PM GameInit (2 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:25 PM audio load: 181 9/23/2013 7:44:25 PM GameInit (3 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (4 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (5 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (6 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (7 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (8 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (9 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (10 - 9/23/2013 7:44:25 PM) 9/23/2013 7:46:33 PM Mapgen: Mission_ScienceLab 5155948 9/23/2013 7:47:03 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() |
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UnhandledErrors-new.txt (8,328 bytes)
9/23/2013 6:45:14 PM (0.919) Mem: 41,451,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/23/2013 6:45:14 PM (0.919) Mem: 41,689,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/23/2013 6:46:55 PM (0.919) Mem: 49,672,192 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/23/2013 6:46:55 PM (0.919) Mem: 49,905,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/23/2013 7:47:03 PM (0.919) Mem: 37,322,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/23/2013 7:47:03 PM (0.919) Mem: 37,552,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 |
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Added a save, and a few of the Error/Debug files. In the save, all I have to do is place a Sentry turret. Actually, that's all I have to do in any game. If there are any other files or tests that would be helpful, please let me know. BTW, I have completely deleted and reinstalled everything in the Bionic Dues folder, so it definitely still exists. |
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Sigh. Are you seeing this in .920 still? I just can't duplicate this. Keith, are you able to? |
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I'm still seeing this in .921 as well. I honestly don't know what else I can try from my end; as best as I can tell, Steam is giving me all of the files. It wouldn't be due to a 64-bit OS, would it? |
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I tried both in my working-copy version and in my steam copy (running public 0.921), placing a sentry in both the "FatalError.save" and the "SentryBug.save" attached to the report. No errors happened. If Unity provided a way to get line numbers in stack traces from a release build, this would probably be pretty quick for us to at least prevent a literal null exception (though there may be something worse as the underlying cause), but alas it isn't so. ... Actually, Chris, there is one way we could enable that: on the "Build Settings" screen in Unity check the "Development Build" box. Normally this wouldn't be a solution because it puts that "Development Build" watermark in the bottom-right corner (and there's no way to disable that), but since this is an alpha I figure having that for a version or two isn't a big deal. On the other hand, there's no telling what it might do to other parts of the game (due to whatever else is different in the player in dev-build) so perhaps an alternate branch intended just for players who run into stuff we can't reproduce and need line numberes for. Dunno, figured I'd ask :) Other than that I don't forsee tracking this one down. |
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For what it is worth, I saw this one in .921 yesterday as well (on Windows, using a save from .920). Maybe my project from 12642 can help (although it is from my initial report using .919 IIRC)? |
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* Put in a couple of null checks that may help with a mysterious null reference exception that we can't duplicate. |
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If that doesn't solve it, then I'll create a debug branch, yeah. I agree that's the only way to find that at this point. |
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Definitely happens with .921 and a fresh game. Attached a fresh save created using .921. |
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The fix I was talking about is in .922, which isn't out yet. If that doesn't do it, then we'll go from there. |
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ArcenDebugLog922.txt (10,674 bytes)
9/26/2013 6:06:23 PM GameInit (0 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:23 PM GameInit (1 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:23 PM GameInit (2 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:25 PM audio load: 294 9/26/2013 6:06:25 PM GameInit (3 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (4 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (5 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (6 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (7 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (8 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (9 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (10 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:34 PM Mapgen: Mission_Destruction 427182164 9/26/2013 6:06:58 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:07:28 PM GameInit (0 - 9/26/2013 6:07:28 PM) 9/26/2013 6:07:29 PM GameInit (1 - 9/26/2013 6:07:29 PM) 9/26/2013 6:07:29 PM GameInit (2 - 9/26/2013 6:07:29 PM) 9/26/2013 6:07:30 PM audio load: 294 9/26/2013 6:07:30 PM GameInit (3 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (4 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (5 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (6 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:31 PM GameInit (7 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (8 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (9 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (10 - 9/26/2013 6:07:31 PM) |
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UnhandledErrors922.txt (2,888 bytes)
9/26/2013 6:06:58 PM (0.922) Mem: 24,399,872 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 9/26/2013 6:06:58 PM (0.922) Mem: 24,633,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in <filename unknown>:0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in <filename unknown>:0 at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 |
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Once I got some Sentry items in 0.922, I tried this again. Still seeing it; files attached with "922" suffix. One note that may or may not have any bearing: whenever I try to verify the integrity of the Steam Cache, it always fails and tries to redownload something, even if it says it just D/L'd it. |
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Time to get the _real_ interrogation tools out. |
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Getting it in .922 too. Is there any chance of it being hardware related? |
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"Is there any chance of it being hardware related?" Well, never say never when it comes to computers, but... well, it would be VERY strange that hardware differences would lead to a null exception that deep in our code. Like, Pony-Grade strange. |
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Okay! If you are running windows, then please go into Steam, right-click the game, choose properties, click the betas tab, and choose devbuild from the dropdown. Once you do this, it should be running a version of the game that has Development Build watermarked in the bottom right corner. Please trigger the exception that has been bugging you, and post the result in the mantis ticket -- it should have line numbers that will actually let us find out what the heck is going on there! Once you opt into the beta, you will probably have to restart steam again before the Development Build watermark will show up (aka, before the devbuild files actually download). |
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I... uhh... I can no longer replicate the issue in either the normal or development builds. >_< |
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"I... uhh... I can no longer replicate the issue. >_<" Gentlemen, the time has come for high explosives. |
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Weeeellll... okay then. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 19, 2013 8:16 pm | Winge | New Issue | |
Sep 19, 2013 8:16 pm | Winge | File Added: UnhandledErrors.txt | |
Sep 19, 2013 8:16 pm | Winge | File Added: FatalError.save | |
Sep 19, 2013 8:19 pm | Winge | Note Added: 0033888 | |
Sep 20, 2013 9:40 am | tigersfan | Internal Weight | => Fix ASAP |
Sep 20, 2013 9:40 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 20, 2013 9:40 am | tigersfan | Status | new => assigned |
Sep 20, 2013 12:12 pm | Chris_McElligottPark | Note Added: 0033912 | |
Sep 20, 2013 12:12 pm | Chris_McElligottPark | Status | assigned => feedback |
Sep 20, 2013 12:32 pm | tigersfan | Status | feedback => resolved |
Sep 20, 2013 12:32 pm | tigersfan | Resolution | open => fixed |
Sep 21, 2013 2:40 pm | Winge | Note Added: 0033966 | |
Sep 23, 2013 12:42 pm | Chris_McElligottPark | Note Added: 0033989 | |
Sep 23, 2013 12:42 pm | Chris_McElligottPark | Status | resolved => feedback |
Sep 23, 2013 12:42 pm | Chris_McElligottPark | Resolution | fixed => reopened |
Sep 23, 2013 8:47 pm | Winge | File Added: SentryBug.save | |
Sep 23, 2013 8:48 pm | Winge | File Added: ArcenDebugLog.txt | |
Sep 23, 2013 8:49 pm | Winge | File Added: UnhandledErrors-new.txt | |
Sep 23, 2013 8:52 pm | Winge | Note Added: 0033993 | |
Sep 23, 2013 8:52 pm | Winge | Status | feedback => assigned |
Sep 25, 2013 11:16 am | Chris_McElligottPark | Note Added: 0034042 | |
Sep 25, 2013 11:16 am | Chris_McElligottPark | Assigned To | Chris_McElligottPark => keith.lamothe |
Sep 25, 2013 11:16 am | Chris_McElligottPark | Status | assigned => feedback |
Sep 25, 2013 7:32 pm | Winge | Note Added: 0034052 | |
Sep 25, 2013 7:32 pm | Winge | Status | feedback => assigned |
Sep 26, 2013 1:29 am | keith.lamothe | Note Added: 0034065 | |
Sep 26, 2013 1:29 am | keith.lamothe | Status | assigned => feedback |
Sep 26, 2013 1:29 am | keith.lamothe | Note Edited: 0034065 | |
Sep 26, 2013 2:19 am | nas1m | Note Added: 0034066 | |
Sep 26, 2013 2:19 am | nas1m | Relationship added | related to 0012642 |
Sep 26, 2013 2:20 am | nas1m | Note Edited: 0034066 | |
Sep 26, 2013 2:31 am | nas1m | Note Edited: 0034066 | |
Sep 26, 2013 4:30 am | Histidine | Relationship added | has duplicate 0012636 |
Sep 26, 2013 8:13 am | Chris_McElligottPark | Note Added: 0034078 | |
Sep 26, 2013 8:14 am | Chris_McElligottPark | Note Added: 0034079 | |
Sep 26, 2013 3:14 pm | nas1m | Note Added: 0034088 | |
Sep 26, 2013 3:14 pm | nas1m | File Added: 921-sentry.save | |
Sep 26, 2013 3:15 pm | Chris_McElligottPark | Note Added: 0034089 | |
Sep 26, 2013 7:07 pm | Winge | File Added: SentryBug922.save | |
Sep 26, 2013 7:08 pm | Winge | File Added: ArcenDebugLog922.txt | |
Sep 26, 2013 7:08 pm | Winge | File Added: UnhandledErrors922.txt | |
Sep 26, 2013 7:10 pm | Winge | Note Added: 0034098 | |
Sep 26, 2013 7:10 pm | Winge | Status | feedback => assigned |
Sep 26, 2013 7:19 pm | keith.lamothe | Note Added: 0034100 | |
Sep 27, 2013 12:31 am | Histidine | Note Added: 0034109 | |
Sep 27, 2013 2:31 am | keith.lamothe | Note Added: 0034111 | |
Sep 27, 2013 11:09 am | Chris_McElligottPark | Note Added: 0034140 | |
Sep 27, 2013 11:09 am | Chris_McElligottPark | Status | assigned => feedback |
Sep 27, 2013 12:21 pm | Histidine | Note Added: 0034145 | |
Sep 27, 2013 12:21 pm | Histidine | Note Edited: 0034145 | |
Sep 27, 2013 12:21 pm | keith.lamothe | Note Added: 0034146 | |
Sep 27, 2013 12:22 pm | Chris_McElligottPark | Note Added: 0034147 | |
Sep 27, 2013 12:22 pm | Chris_McElligottPark | Status | feedback => closed |
Sep 27, 2013 12:22 pm | Chris_McElligottPark | Resolution | reopened => unable to reproduce |