View Issue Details

IDProjectCategoryLast Update
0012616Bionic DuesGameplay IdeaSep 27, 2013 4:17 pm
ReporterCyborg Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.919 
Summary0012616: blockade And fuel tank missions options
DescriptionIt occurred to me while playing that I don't necessarily want to blow up missions beside the fuel tank. And for the blockade, maybe I want to keep this for the final battle. Is that something I'm supposed to do? I'm not sure.

So what I'm suggesting is, have the option at the end of the fuel tank mission to either blow it up or take a randomized loot chest. Maybe something similar for the blockade.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Arnos

Sep 21, 2013 4:10 pm

reporter   ~0033969

I think the whole point of the fuel tank missions is that you decide weather or to to take them based on the fact that they are going to blow up the neighboring missions. You don't play all the missions remember, only 0000143:0000050 out of however many there are (0000206:0000100?)

Chris_McElligottPark

Sep 27, 2013 4:17 pm

administrator   ~0034202

Right, what Arnos said in this case. The mission selection itself is the choice.

Issue History

Date Modified Username Field Change
Sep 21, 2013 1:29 pm Cyborg New Issue
Sep 21, 2013 4:10 pm Arnos Note Added: 0033969
Sep 23, 2013 9:12 am tigersfan Internal Weight => Feature Suggestion
Sep 23, 2013 9:12 am tigersfan Assigned To => Chris_McElligottPark
Sep 23, 2013 9:12 am tigersfan Status new => considering
Sep 27, 2013 4:17 pm Chris_McElligottPark Note Added: 0034202
Sep 27, 2013 4:17 pm Chris_McElligottPark Status considering => closed
Sep 27, 2013 4:17 pm Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea