View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012624 | Bionic Dues | Gameplay Idea | Sep 21, 2013 6:04 pm | Sep 27, 2013 4:34 pm | |
Reporter | Arnos | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.919 | ||||
Summary | 0012624: Make it more obvious that you get 1 loot per surviving exo | ||||
Description | I did not realize this what how the base loot was decided until I read through the new game difficulties carefully. Perhaps a place a (from chest) or (from surviving exo) next to the loot indicator? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0012688 | resolved | keith.lamothe | Identify loot "origin" in Mission Summary |
|
This was fixed a while ago in the hot tips talking about loot. When you would have seen that tip, it was very vague, but now it is specific. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 21, 2013 6:04 pm | Arnos | New Issue | |
Sep 23, 2013 9:16 am | tigersfan | Internal Weight | => Feature Suggestion |
Sep 23, 2013 9:16 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 9:16 am | tigersfan | Status | new => considering |
Sep 25, 2013 7:38 am | Pepisolo | Relationship added | related to 0012688 |
Sep 27, 2013 4:34 pm | Chris_McElligottPark | Note Added: 0034212 | |
Sep 27, 2013 4:34 pm | Chris_McElligottPark | Status | considering => resolved |
Sep 27, 2013 4:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |