View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012651 | Bionic Dues | Gameplay Idea | Sep 22, 2013 8:22 pm | Sep 27, 2013 4:22 pm | |
Reporter | madcow | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.919 | ||||
Summary | 0012651: Ranged Viruses | ||||
Description | Allow the use of viruses from a distance. Potentially there could be an additional cost to using virus that varies based on distance, and/or there could be another equipment stat that increases the range of being able to deliver viruses. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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There's not a way for us to tell what bot you mean if it's ranged, which is part of why we did it non-ranged. We could of course add a whole new GUI style for going into "virus mode" and then clicking an enemy, but we don't have modes of operation now, and I'd kind of like to avoid it for the sake of interface clarity. Plus not having to get close would probably be pretty OP. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 22, 2013 8:22 pm | madcow | New Issue | |
Sep 23, 2013 2:38 pm | tigersfan | Internal Weight | => Feature Suggestion |
Sep 23, 2013 2:38 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 2:38 pm | tigersfan | Status | new => assigned |
Sep 27, 2013 4:22 pm | Chris_McElligottPark | Note Added: 0034207 | |
Sep 27, 2013 4:22 pm | Chris_McElligottPark | Status | assigned => closed |
Sep 27, 2013 4:22 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |