View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012655 | Bionic Dues | Gameplay Issue | Sep 23, 2013 1:24 am | Sep 27, 2013 4:48 pm | |
Reporter | GrimerX | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.919 | ||||
Fixed in Version | 0.925 | ||||
Summary | 0012655: If activated bots are offscreen, don't pause to animate them | ||||
Description | Animation takes a few ms, and those ms add up and make for slow movement. If you have a lot of bots you can't see anyway, don't bother to animate them. Otherwise the game just seems laggy for no reason (and/or is annoying ;-) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
Thanks! * Entity movements that occur offscreen are now handled instantly just like they are when they happen in the neverseen fog of war. Entity shots are always shown, since it's possible to have shots from entities offscreen coming onscreen. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2013 1:24 am | GrimerX | New Issue | |
Sep 23, 2013 3:57 pm | tigersfan | Internal Weight | => Feature Suggestion |
Sep 23, 2013 3:57 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 3:57 pm | tigersfan | Status | new => assigned |
Sep 27, 2013 4:48 pm | Chris_McElligottPark | Note Added: 0034214 | |
Sep 27, 2013 4:48 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 27, 2013 4:48 pm | Chris_McElligottPark | Fixed in Version | => 0.925 |
Sep 27, 2013 4:48 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |