View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012660 | Bionic Dues | Bug - Gameplay | Sep 23, 2013 4:01 am | Sep 27, 2013 9:29 am | |
Reporter | windgen | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.919 | ||||
Summary | 0012660: Discontinuous sight area | ||||
Description | The game's line-of-sight calculations can sometimes result in discontinuous visible areas, see attached screenshot and save file. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Yep, this is one of the artifacts that is expected in coarse LOS calculations. For all the reading you could possibly want: http://roguebasin.roguelikedevelopment.org/index.php?title=Field_of_Vision |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2013 4:01 am | windgen | New Issue | |
Sep 23, 2013 4:02 am | windgen | File Added: bug12660.jpg | |
Sep 23, 2013 4:03 am | windgen | File Added: bug12660.save | |
Sep 23, 2013 4:34 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Sep 23, 2013 4:34 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 4:34 pm | tigersfan | Status | new => assigned |
Sep 23, 2013 4:34 pm | tigersfan | Description Updated | |
Sep 27, 2013 9:29 am | Chris_McElligottPark | Note Added: 0034139 | |
Sep 27, 2013 9:29 am | Chris_McElligottPark | Status | assigned => closed |
Sep 27, 2013 9:29 am | Chris_McElligottPark | Resolution | open => no change required |