View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012723 | Bionic Dues | GUI | Sep 27, 2013 9:37 pm | Oct 1, 2013 4:19 am | |
Reporter | Winge | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.925 | ||||
Fixed in Version | 0.928 | ||||
Summary | 0012723: Attack cursor when hovering over Exo or Locked Doors | ||||
Description | Critical? Not really. Eerie. Yeah. Definitely. To the game's credit, if you do actually click attack on yourself, it does warn you that it could hurt. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 0.928: * Fixed some bugs that caused the game to consider your exo a target to be fired upon with a simple click (instead of shift-click), and a similar bug where it did the same for invincible tiles (including locked doors). This also resulted in targeting reticles being drawn on simple mouseover (which they should if clicking would fire, but now they don't because it doesn't). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 27, 2013 9:37 pm | Winge | New Issue | |
Sep 27, 2013 9:37 pm | Winge | File Added: Screenshot_2013_09_27_20_36_28.png | |
Sep 30, 2013 2:13 am | keith.lamothe | Assigned To | => keith.lamothe |
Sep 30, 2013 2:13 am | keith.lamothe | Status | new => assigned |
Sep 30, 2013 2:14 am | keith.lamothe | Internal Weight | => Fix Before Major Release |
Oct 1, 2013 4:19 am | keith.lamothe | Note Added: 0034365 | |
Oct 1, 2013 4:19 am | keith.lamothe | Status | assigned => resolved |
Oct 1, 2013 4:19 am | keith.lamothe | Fixed in Version | => 0.928 |
Oct 1, 2013 4:19 am | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |