View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012767 | Bionic Dues | Balance Issue | Sep 29, 2013 3:15 pm | Sep 30, 2013 3:04 am | |
Reporter | Winge | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.925 | ||||
Fixed in Version | 0.926 | ||||
Summary | 0012767: DumBot Farming | ||||
Description | So, I love the idea of the SkyBot churning out massive amounts of DumBot minions. I only have one concern about it: if you check the save, you'll see that it is possible to farm the resulting DumBot Horde for cash. I'm not sure if that's intended behavior or not... | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
|
|
|
|
|
I'm pretty sure the second save is even more unfair. And hilarious. OK or not OK for balance? |
|
In Valley 2, spawned monsters don't drop powerups. Maybe in Bionic Dues, spawned monsters shouldn't drop money or loot? |
|
For 0.926: * DumBots spawned by a SkyBot now no longer give credits or random loot drops. ** This doesn't apply to DumBots spawned in older saves, as the game doesn't even know they're "summoned" instead of normal. ** We know it's fun to farm these, but you can already farm DiamondBots for credits if you really want to, and the infinite farming needed to go. Could have limited the number of max summons from the SkyBot, but didn't want to lose the fun of the infinite horde. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 29, 2013 3:15 pm | Winge | New Issue | |
Sep 29, 2013 3:15 pm | Winge | File Added: DumBot Farming.save | |
Sep 29, 2013 3:21 pm | Winge | File Added: DumBot Farming 2.save | |
Sep 29, 2013 3:22 pm | Winge | Note Added: 0034281 | |
Sep 29, 2013 4:40 pm | windgen | Note Added: 0034283 | |
Sep 30, 2013 1:58 am | keith.lamothe | Assigned To | => keith.lamothe |
Sep 30, 2013 1:58 am | keith.lamothe | Status | new => assigned |
Sep 30, 2013 1:58 am | keith.lamothe | Internal Weight | => Major Problem |
Sep 30, 2013 3:04 am | keith.lamothe | Note Added: 0034295 | |
Sep 30, 2013 3:04 am | keith.lamothe | Status | assigned => resolved |
Sep 30, 2013 3:04 am | keith.lamothe | Fixed in Version | => 0.926 |
Sep 30, 2013 3:04 am | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |