View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012776 | Bionic Dues | Bug - Gameplay | Sep 30, 2013 10:26 am | Sep 30, 2013 7:27 pm | |
Reporter | Pepisolo | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.925 | ||||
Fixed in Version | 0.928 | ||||
Summary | 0012776: Bodybots don't die of fright when virused... | ||||
Description | Hmmm, I'm not actually sure this is a bug, but let's say I virus a Bodybot and he is standing adjacent to an enemy, if I then kill that enemy the bodybot will not die. This might be the intended behaviour, if so I would prefer the Bodybot text to say that he will only die of fright when seeing an ally get destroyed rather than just a bot. In this case, a bodybot should get destroyed if one of your own exos is destroyed while standing next to one (not sure if this is already the case). Note: only just encountered the bodybot, so I may have misinterpreted what his skill is supposed to do...these bots are crazy sometimes. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
For 0.928: * Amended BodyBot tooltip to clarify that it dies when an adjacent ally dies, not necessarily an adjacent bot (if it's virus'd and the thing dying is not). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 30, 2013 10:26 am | Pepisolo | New Issue | |
Sep 30, 2013 7:27 pm | keith.lamothe | Internal Weight | => New |
Sep 30, 2013 7:27 pm | keith.lamothe | Note Added: 0034331 | |
Sep 30, 2013 7:27 pm | keith.lamothe | Status | new => resolved |
Sep 30, 2013 7:27 pm | keith.lamothe | Fixed in Version | => 0.928 |
Sep 30, 2013 7:27 pm | keith.lamothe | Resolution | open => fixed |
Sep 30, 2013 7:27 pm | keith.lamothe | Assigned To | => keith.lamothe |