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IDProjectCategoryLast Update
0012776Bionic DuesBug - GameplaySep 30, 2013 7:27 pm
ReporterPepisolo Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.925 
Fixed in Version0.928 
Summary0012776: Bodybots don't die of fright when virused...
DescriptionHmmm, I'm not actually sure this is a bug, but let's say I virus a Bodybot and he is standing adjacent to an enemy, if I then kill that enemy the bodybot will not die.

This might be the intended behaviour, if so I would prefer the Bodybot text to say that he will only die of fright when seeing an ally get destroyed rather than just a bot. In this case, a bodybot should get destroyed if one of your own exos is destroyed while standing next to one (not sure if this is already the case).

Note: only just encountered the bodybot, so I may have misinterpreted what his skill is supposed to do...these bots are crazy sometimes.
TagsNo tags attached.
Internal WeightNew

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keith.lamothe

Sep 30, 2013 7:27 pm

administrator   ~0034331

For 0.928:

* Amended BodyBot tooltip to clarify that it dies when an adjacent ally dies, not necessarily an adjacent bot (if it's virus'd and the thing dying is not).

Thanks :)

Issue History

Date Modified Username Field Change
Sep 30, 2013 10:26 am Pepisolo New Issue
Sep 30, 2013 7:27 pm keith.lamothe Internal Weight => New
Sep 30, 2013 7:27 pm keith.lamothe Note Added: 0034331
Sep 30, 2013 7:27 pm keith.lamothe Status new => resolved
Sep 30, 2013 7:27 pm keith.lamothe Fixed in Version => 0.928
Sep 30, 2013 7:27 pm keith.lamothe Resolution open => fixed
Sep 30, 2013 7:27 pm keith.lamothe Assigned To => keith.lamothe