View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012785 | Bionic Dues | Crash/Exception | Oct 1, 2013 1:23 am | Oct 1, 2013 3:17 am | |
Reporter | windgen | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.927 | ||||
Fixed in Version | 0.928 | ||||
Summary | 0012785: Hacking terminal causes a number of warnings in ArcenDebugLog | ||||
Description | Hacking a terminal (Hacked terminal effect: Destroys all traps in sensor range ) caused a bunch of warnings to show on the console and in ArcenDebugLog. I didn't save earlier in the mission so I can't trigger it again, but attached is a save immediately afterwards. Mapgen: Mission_Hacker 204924527 10/01/2013 05:18:55 Warning! FillWorkingTilesInRange called when WorkingTilesInRange already not empty! Previous Usage was Tile_PerformLogicOnEachTileInFlood, new usage is UpdateScouting at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.FillWorkingTilesInRange(.GameEntity Entity, .WorldMapTile OriginTile, Boolean IsForAI, Int32 Range, Boolean ConsiderAlliedUnitsBlocking, Boolean ConsiderEnemyUnitsBlocking, Boolean IsForSensorScan, .WorldMapTile StopOnceThisTargetReached, WorkingTilesInRangeUsage Usage) at World.UpdateScouting(Boolean IsForAI) at ActionReplay.SwitchTileType(.WorldMapTile TargetTile, WorldMapTileType TypeToChangeTo, .GameEntity EntityCausingSwitch, FactionOwnership Ownership, Boolean IsForAI, Boolean DoDeathSound, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, Boolean IsFromParentTile, Boolean IsFromTerminalHackEffect, .MersenneTwister Random) at ActionReplay.FloorIt(.GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random, .WorldMapTile tile, Boolean IsFromTerminalHackEffect) at ActionReplay+<>c__DisplayClasse.<ExecutePotionConsequence>b__2(.WorldMapTile tile) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ProcessSimStepOnPrimaryMachineOnly() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 10/01/2013 05:18:55 Warning! FillWorkingTilesInRange called without the last usage (Tile_PerformLogicOnEachTileInFlood) being released! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.FillWorkingTilesInRange(.GameEntity Entity, .WorldMapTile OriginTile, Boolean IsForAI, Int32 Range, Boolean ConsiderAlliedUnitsBlocking, Boolean ConsiderEnemyUnitsBlocking, Boolean IsForSensorScan, .WorldMapTile StopOnceThisTargetReached, WorkingTilesInRangeUsage Usage) at World.UpdateScouting(Boolean IsForAI) at ActionReplay.SwitchTileType(.WorldMapTile TargetTile, WorldMapTileType TypeToChangeTo, .GameEntity EntityCausingSwitch, FactionOwnership Ownership, Boolean IsForAI, Boolean DoDeathSound, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, Boolean IsFromParentTile, Boolean IsFromTerminalHackEffect, .MersenneTwister Random) at ActionReplay.FloorIt(.GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random, .WorldMapTile tile, Boolean IsFromTerminalHackEffect) at ActionReplay+<>c__DisplayClasse.<ExecutePotionConsequence>b__2(.WorldMapTile tile) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ProcessSimStepOnPrimaryMachineOnly() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 10/01/2013 05:18:55 Warning! ReleaseWorkingTilesResult called by Usage Tile_PerformLogicOnEachTileInFlood when current usage was None! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.ReleaseWorkingTilesResult(WorkingTilesInRangeUsage Usage) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ProcessSimStepOnPrimaryMachineOnly() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 10/01/2013 05:18:55 Warning! FillWorkingTilesInRange called when WorkingTilesInRange already not empty! Previous Usage was Tile_PerformLogicOnEachTileInFlood, new usage is UpdateScouting at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.FillWorkingTilesInRange(.GameEntity Entity, .WorldMapTile OriginTile, Boolean IsForAI, Int32 Range, Boolean ConsiderAlliedUnitsBlocking, Boolean ConsiderEnemyUnitsBlocking, Boolean IsForSensorScan, .WorldMapTile StopOnceThisTargetReached, WorkingTilesInRangeUsage Usage) at World.UpdateScouting(Boolean IsForAI) at ActionReplay.SwitchTileType(.WorldMapTile TargetTile, WorldMapTileType TypeToChangeTo, .GameEntity EntityCausingSwitch, FactionOwnership Ownership, Boolean IsForAI, Boolean DoDeathSound, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, Boolean IsFromParentTile, Boolean IsFromTerminalHackEffect, .MersenneTwister Random) at ActionReplay.FloorIt(.GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random, .WorldMapTile tile, Boolean IsFromTerminalHackEffect) at ActionReplay+<>c__DisplayClasse.<ExecutePotionConsequence>b__2(.WorldMapTile tile) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ContinuePlayBackOfCurrentActionReplayEntity() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 10/01/2013 05:18:55 Warning! FillWorkingTilesInRange called without the last usage (Tile_PerformLogicOnEachTileInFlood) being released! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.FillWorkingTilesInRange(.GameEntity Entity, .WorldMapTile OriginTile, Boolean IsForAI, Int32 Range, Boolean ConsiderAlliedUnitsBlocking, Boolean ConsiderEnemyUnitsBlocking, Boolean IsForSensorScan, .WorldMapTile StopOnceThisTargetReached, WorkingTilesInRangeUsage Usage) at World.UpdateScouting(Boolean IsForAI) at ActionReplay.SwitchTileType(.WorldMapTile TargetTile, WorldMapTileType TypeToChangeTo, .GameEntity EntityCausingSwitch, FactionOwnership Ownership, Boolean IsForAI, Boolean DoDeathSound, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, Boolean IsFromParentTile, Boolean IsFromTerminalHackEffect, .MersenneTwister Random) at ActionReplay.FloorIt(.GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random, .WorldMapTile tile, Boolean IsFromTerminalHackEffect) at ActionReplay+<>c__DisplayClasse.<ExecutePotionConsequence>b__2(.WorldMapTile tile) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ContinuePlayBackOfCurrentActionReplayEntity() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 10/01/2013 05:18:55 Warning! ReleaseWorkingTilesResult called by Usage Tile_PerformLogicOnEachTileInFlood when current usage was None! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.ReleaseWorkingTilesResult(WorkingTilesInRangeUsage Usage) at AIMutableMapTileData.PerformLogicOnEachTileInFlood(Int32 Range, .ProcessTileDelegate LogicToPerformOnEachTile) at ActionReplay.ExecutePotionConsequence(PotionConsequenceType Consequence, .WorldMapTile TerminalTile, .GameEntity HackingEntity, Boolean IsForAI, .MersenneTwister Random) at ActionReplay.HelperDoActualHackLogic(Boolean IsForAI, .AIMutableGameEntityData actingEntityData, .AIMutableMapTileData targetTileData, .MersenneTwister random) at ActionReplay.Execute(Boolean IsForAI, Boolean ExecuteImmediately) at World.ContinuePlayBackOfCurrentActionReplayEntity() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Awesome! Thanks for finding and reporting that, it's a big help in finding such conflicts. For 0.928: * Fixed a bug where the "Destroy All Traps In Sensor Range" potion terminal effect (and possibly some others) was using a shared tile list but also doing the fog-of-war-update routine inside (which also uses the shared tile list). Now it uses a dedicated list to avoid stomping the shared resource. |
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You've already fixed it for 0.928, but for posterity (and regression testing?) I'm attaching a save slot that can trigger this in 0.927. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2013 1:23 am | windgen | New Issue | |
Oct 1, 2013 1:24 am | windgen | Summary | A number of warnings in ArcenDebugLog => Hacking terminal causes a number of warnings in ArcenDebugLog |
Oct 1, 2013 1:24 am | windgen | Description Updated | |
Oct 1, 2013 1:25 am | windgen | File Added: bug12785.save | |
Oct 1, 2013 1:44 am | keith.lamothe | Internal Weight | => New |
Oct 1, 2013 1:44 am | keith.lamothe | Note Added: 0034344 | |
Oct 1, 2013 1:44 am | keith.lamothe | Status | new => resolved |
Oct 1, 2013 1:44 am | keith.lamothe | Fixed in Version | => 0.928 |
Oct 1, 2013 1:44 am | keith.lamothe | Resolution | open => fixed |
Oct 1, 2013 1:44 am | keith.lamothe | Assigned To | => keith.lamothe |
Oct 1, 2013 3:17 am | windgen | File Added: bug12785b.save | |
Oct 1, 2013 3:17 am | windgen | Note Added: 0034359 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |