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IDProjectCategoryLast Update
0013044The Last FederationGameplay IdeaJan 30, 2014 10:54 am
ReporterAdmiral Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Fixed in Version0.101 
Summary0013044: [0.100] Have keys to manually direct flagship to move
DescriptionThis would allow you to quickly tell the flagship to move without pausing.

I suggest:

I,JKL (like WASD) to make your flagship move in one of the 8 cardinal directions immediately.

MODIFIER+IJKL to have the flagship move in that direction continuously

You can then tap any IJKL to get the flagship to stop moving.

Also, I suggest two more flagship move keys:

H or U - move away from enemy ship
Y or O - move toward enemy ship
(Also with "modifier" to allow "continuous")

These keys would not modify the current ship selection.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

tigersfan

Jan 29, 2014 8:37 am

reporter   ~0034739

Personally, I like this, though I think WASD would be more intuitive.

Admiral

Jan 29, 2014 11:15 am

reporter   ~0034755

I would use WASD but in my experience those are used by Chris for the most important keypresses. Indeed, A is already used for overlay purposes.

Besides, movement is usually done with the mouse, so this would allow your right hand (which for many people is the mouse hand) to simply move there (IJKL) to use their fingers.

keith.lamothe

Jan 30, 2014 10:11 am

administrator   ~0034771

For 0.101:

* The player's flagship now responds to WASD for movement in combat.
** Holding control while pressing WASD sets the destination considerably further out, so the ship will stay on that heading for some time (unless another order is given).

* Added new Key Bind: Pure Coward
** In combat, puts your flagship in Pure Coward mode, which causes it to try to run directly away from the enemy flagship until you give it another order.
** Defaults to U.

* Added new Key Bind: Insanely Aggressive.
** In combat, puts your flagship in Insanely Aggressive mode, which causes it to try to run straight at the enemy flagship until you give it another order.
** Defaults to Y.

Thanks :)


(yea, I guess there are some key conflicts there, but they can be dealt with; WASD is the intuitive set for movement)

Admiral

Jan 30, 2014 10:54 am

reporter   ~0034776

Awesome! I Can't wait for 0.101!! Thanks :)

Issue History

Date Modified Username Field Change
Jan 28, 2014 11:02 pm Admiral New Issue
Jan 29, 2014 8:37 am tigersfan Internal Weight => Feature Suggestion
Jan 29, 2014 8:37 am tigersfan Note Added: 0034739
Jan 29, 2014 8:37 am tigersfan Status new => considering
Jan 29, 2014 11:15 am Admiral Note Added: 0034755
Jan 29, 2014 11:47 am Chris_McElligottPark Assigned To => keith.lamothe
Jan 29, 2014 11:47 am Chris_McElligottPark Status considering => assigned
Jan 30, 2014 10:11 am keith.lamothe Note Added: 0034771
Jan 30, 2014 10:11 am keith.lamothe Status assigned => resolved
Jan 30, 2014 10:11 am keith.lamothe Fixed in Version => 0.101
Jan 30, 2014 10:11 am keith.lamothe Resolution open => fixed
Jan 30, 2014 10:54 am Admiral Note Added: 0034776
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea