View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013130 | The Last Federation | Bug - Other | Feb 10, 2014 7:00 am | Feb 10, 2014 8:57 am | |
Reporter | jerith | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.601 | ||||
Fixed in Version | 0.700 (First Version With Main Game) | ||||
Summary | 0013130: Combat seconds pass too slowly | ||||
Description | Ability cooldown seconds pass at half-speed, probably because of the recent combat speed adjustment. This isn't a big deal right now, but it should either be explained in-game or adjusted to match real-world seconds at default game speed once the combat balance is nailed down a little more. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * The default battle speed of the game has been returned to 1 instead of 0.5. We really need to balance things around that, because otherwise things like time intervals make no sense with everything taking twice as long as it should, etc. ** Also, frankly, I just feel like it is just as slow as molasses at that lower speed, which is really a grating feeling. I wind up playing almost all the time on super fast forward. As it stands, the option to lower the speed of things is right there prominently on the Quick Start screen (which of course people haven't seen yet), so if someone feels they are getting worked over they can turn down the speed. When someone gets a game over within the first short amount of time, it also reminds them about this (all these things were already in place, just not yet visible to folks). |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2014 7:00 am | jerith | New Issue | |
Feb 10, 2014 8:36 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Feb 10, 2014 8:36 am | Chris_McElligottPark | Status | new => assigned |
Feb 10, 2014 8:57 am | Chris_McElligottPark | Internal Weight | => New |
Feb 10, 2014 8:57 am | Chris_McElligottPark | Note Added: 0034837 | |
Feb 10, 2014 8:57 am | Chris_McElligottPark | Status | assigned => resolved |
Feb 10, 2014 8:57 am | Chris_McElligottPark | Fixed in Version | => 0.700 (First Version With Main Game) |
Feb 10, 2014 8:57 am | Chris_McElligottPark | Resolution | open => fixed |