View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0013247 | AI War 1 / Classic | GUI | Feb 15, 2014 11:54 am | Feb 15, 2014 3:43 pm | |
Reporter | alocritani | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.009 | ||||
Summary | 0013247: Description of Zenith Hydras is incorrect | ||||
Description | Description states "A MkI hydra spawns a head upon taking 50% of its max health in damage, where a MkII hydra spawns a head upon taking only 33% of its max health in damage and so on. " Also in release notes (http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-6.000_Beta#Prerelease_6.046_Activating_Vengeful_Sanding_Machine_MkII) is written: "Gains build points as it takes damage, and spawns a Hydra Head when its build points are >= (max health)/(1+mark), in other words every 50%/33%/25%/20%/17% of health. " Test done on 7.009 gives these results: Hydra mkI (health 310000) spawns head at 77500 BP - 1/4 max health Hydra mkII (health 620000) spawns head at 103340 BP - 1/6 max health Hydra mkIII (health 930000) spawns head at 116260 BP - 1/8 max health So the correct formula seems to be (max health)/[(1+mark)*2] I found no trace of this change in release notes, so I wonder if it's intended or it's a bug. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Just thought of something here, is the damage required accumulated before armor or after armor? |
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I think armor is not important, because Hydra has 0 armor |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 15, 2014 11:54 am | alocritani | New Issue | |
Feb 15, 2014 3:25 pm | Chthonic One | Note Added: 0034980 | |
Feb 15, 2014 3:43 pm | alocritani | Note Added: 0034982 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |