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IDProjectCategoryLast Update
0013247AI War 1 / ClassicGUIFeb 15, 2014 3:43 pm
Reporteralocritani Assigned To 
Status newResolutionopen 
Product Version7.009 
Summary0013247: Description of Zenith Hydras is incorrect
DescriptionDescription states
"A MkI hydra spawns a head upon taking 50% of its max health in damage, where a MkII hydra spawns a head upon taking only 33% of its max health in damage and so on. "

Also in release notes (http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-6.000_Beta#Prerelease_6.046_Activating_Vengeful_Sanding_Machine_MkII) is written:
"Gains build points as it takes damage, and spawns a Hydra Head when its build points are >= (max health)/(1+mark), in other words every 50%/33%/25%/20%/17% of health. "

Test done on 7.009 gives these results:
Hydra mkI (health 310000) spawns head at 77500 BP - 1/4 max health
Hydra mkII (health 620000) spawns head at 103340 BP - 1/6 max health
Hydra mkIII (health 930000) spawns head at 116260 BP - 1/8 max health

So the correct formula seems to be (max health)/[(1+mark)*2]

I found no trace of this change in release notes, so I wonder if it's intended or it's a bug.
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Chthonic One

Feb 15, 2014 3:25 pm

reporter   ~0034980

Just thought of something here, is the damage required accumulated before armor or after armor?

alocritani

Feb 15, 2014 3:43 pm

reporter   ~0034982

I think armor is not important, because Hydra has 0 armor

Issue History

Date Modified Username Field Change
Feb 15, 2014 11:54 am alocritani New Issue
Feb 15, 2014 3:25 pm Chthonic One Note Added: 0034980
Feb 15, 2014 3:43 pm alocritani Note Added: 0034982
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI