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IDProjectCategoryLast Update
0013277The Last FederationBug - GameplayMar 12, 2014 5:18 pm
ReporterProfessor Paul1290 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Summary0013277: Possible "infinite pirate convoy raiding" bug.
DescriptionI don't know if it's actually infinite, but it seemed to go on for quite a while to the point where I withdrew to move on.

It's only happened once in the five times I've done pirate convoy raiding mission so far, but during the last one it kept sending me back to raid more and more convoys and on last 3 times I stayed before I withdrew the convoys were pretty much right there next to me unguarded.
I think I withdrew after the 6th time.
TagsNo tags attached.
Internal WeightNew

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keith.lamothe

Mar 12, 2014 5:18 pm

administrator   ~0035129

For 0.803:

* Added some safeguards to make sure that a solar-map-node created out of thin air solely for a contract (like a pirate base fleet or a pirate freighter fleet) is removed once that contract is done.
** Notably this fixes a bug where a pirate freighter fleet would still be there after you completed (win or lose) a raid-pirate-freighter mission, because that mission doesn't require that you kill the whole fleet (just the freighters).

Thanks :)

Issue History

Date Modified Username Field Change
Mar 11, 2014 8:56 pm Professor Paul1290 New Issue
Mar 11, 2014 8:59 pm Chris_McElligottPark Assigned To => keith.lamothe
Mar 11, 2014 8:59 pm Chris_McElligottPark Status new => assigned
Mar 12, 2014 5:18 pm keith.lamothe Internal Weight => New
Mar 12, 2014 5:18 pm keith.lamothe Note Added: 0035129
Mar 12, 2014 5:18 pm keith.lamothe Status assigned => resolved
Mar 12, 2014 5:18 pm keith.lamothe Fixed in Version => .803
Mar 12, 2014 5:18 pm keith.lamothe Resolution open => fixed