View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0013366 | The Last Federation | Gameplay Issue | Mar 17, 2014 4:23 pm | May 1, 2014 4:41 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.806 | ||||
Summary | 0013366: Combat FPS drop | ||||
Description | 5 FPS in combat (save loads right to it). Save file from .806.. now incompatible. Added two SS showing "skipping" behavior. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Will be curious to see how this works for you in .807. There is still more optimization that we will be working towards, but I expect your performance may be doubled based on Keith's profiling so far. |
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Also: is this on the laptop that was already struggling, or on your desktop? |
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Laptop. Specifically, this save is from the game I PMed you last about (update 1.001). Keith asked if I had a save and I put it up. My desktop hasn't run across anything, yet. Edit: Since the new update is out now, I'll get an update up shortly. |
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Loaded it up and 5 FPS in that save. Once I start limiting the numbers of ships on screen, FPS picks up (20 with no ships, ~ 12 with a moderate amount). It's still hard to play at low frames though (under 15). |
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New game test laptop with graphics options disabled (needing performance): Intro combat runs right at 60 FPS (woo hoo). Hydral missions @ 60. Attack armada at a planet solo? Goes downhill fast. Load in @ 40 and as soon as I close in on the first cluster (putting them on screen) 17. Combat begins, 12. Interceptors and other misc ships, 7. I'm positive that I wasn't seeing 60 frames before (in any combat), 40 was about as high as it went. |
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Well, that's certainly improved at least. But wow, that's a huge drop pretty fast from the graphics load alone. There are a few more things we might be able to enable turning off, but in general there's just a lot going on in a fight that large. |
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Added screens... hopefully they add something useful. other than those, nothing really changed in .808 |
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Lots has changed since then, and no further reports, so marking as fixed for now. |
Date Modified | Username | Field | Change |
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Mar 17, 2014 4:23 pm | Cinth | New Issue | |
Mar 17, 2014 4:23 pm | Cinth | File Added: eesh.save | |
Mar 17, 2014 9:02 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Mar 17, 2014 9:02 pm | Chris_McElligottPark | Status | new => assigned |
Mar 17, 2014 9:03 pm | Chris_McElligottPark | Note Added: 0035210 | |
Mar 17, 2014 9:03 pm | Chris_McElligottPark | Note Added: 0035211 | |
Mar 17, 2014 9:52 pm | Cinth | Note Added: 0035212 | |
Mar 17, 2014 9:53 pm | Cinth | Note Edited: 0035212 | |
Mar 17, 2014 10:07 pm | Cinth | Note Added: 0035213 | |
Mar 17, 2014 10:29 pm | Cinth | Note Edited: 0035213 | |
Mar 17, 2014 10:34 pm | Cinth | Note Added: 0035214 | |
Mar 18, 2014 8:44 am | Chris_McElligottPark | Note Added: 0035215 | |
Mar 19, 2014 12:52 am | Cinth | File Added: one.png | |
Mar 19, 2014 12:52 am | Cinth | File Added: two.png | |
Mar 19, 2014 12:53 am | Cinth | Description Updated | |
Mar 19, 2014 12:55 am | Cinth | Note Added: 0035224 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |
May 1, 2014 4:41 pm | Chris_McElligottPark | Internal Weight | => New |
May 1, 2014 4:41 pm | Chris_McElligottPark | Note Added: 0037187 | |
May 1, 2014 4:41 pm | Chris_McElligottPark | Status | assigned => resolved |
May 1, 2014 4:41 pm | Chris_McElligottPark | Resolution | open => fixed |