View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001340 | AI War 1 / Classic | Bug - Other | Nov 13, 2010 11:21 pm | Dec 6, 2010 7:21 pm | |
Reporter | ArcDM | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.032 | ||||
Fixed in Version | 4.046 | ||||
Summary | 0001340: AI MRS heals golem remains | ||||
Description | In my game 4 broken golems were spawned within effective range of a AI mobile repair station, they were completely healed in less than 30 minutes with no cost to the player. After they were completely repaired they stayed inactive and immobile, not being used against the player. -I am certain this is unrelated to the fact that the OTHER AI type was a golemite, but that might have (I highly doubt it) influenced how the AI interacted with the broken golems. | ||||
Tags | No tags attached. | ||||
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not to worry, because it gets respawned at 25% hp for you when you capture the planet. Also, golems are apparently really cheap to rebuild now. >.> aside from the energy cost, i suppose |
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Thanks! |
Date Modified | Username | Field | Change |
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Nov 13, 2010 11:21 pm | ArcDM | New Issue | |
Nov 13, 2010 11:21 pm | ArcDM | File Added: AI MRS heals Golom.sav | |
Nov 13, 2010 11:42 pm | Lancefighter | Note Added: 0003421 | |
Dec 6, 2010 7:21 pm | Chris_McElligottPark | Note Added: 0005477 | |
Dec 6, 2010 7:21 pm | Chris_McElligottPark | Status | new => resolved |
Dec 6, 2010 7:21 pm | Chris_McElligottPark | Fixed in Version | => 4.046 |
Dec 6, 2010 7:21 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 6, 2010 7:21 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |