View Issue Details

IDProjectCategoryLast Update
0013477The Last FederationGameplay IssueMar 27, 2014 3:42 pm
ReporterCinth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.811 
Fixed in Version0.812 
Summary0013477: Defense Missions
DescriptionEnemy and Allied forced spawn right on top of each other. See SS.
TagsNo tags attached.
Internal WeightNew

Activities

Cinth

Mar 26, 2014 7:49 pm

manager  

keith.lamothe

Mar 27, 2014 3:42 pm

administrator   ~0035341

For 0.812:

* When the "stooge around" radius of non-player flagships was pulled all the way in to 1000 it generally put the friendly, neutral, and hostile flagships all kind of on top of each other (if there were very many of them at all). Now it puts the friendly and neutral ones out at 3000, with the hostiles still at 1000.
** The friendly and neutral ones still use the 1000-radius points as their destinations, so they'll close in, but now there'll actually be a process of getting into range.

Thanks :)

Issue History

Date Modified Username Field Change
Mar 26, 2014 7:49 pm Cinth New Issue
Mar 26, 2014 7:49 pm Cinth File Added: Ummm Can we talk about this.png
Mar 27, 2014 9:23 am Chris_McElligottPark Assigned To => keith.lamothe
Mar 27, 2014 9:23 am Chris_McElligottPark Status new => assigned
Mar 27, 2014 3:42 pm keith.lamothe Internal Weight => New
Mar 27, 2014 3:42 pm keith.lamothe Note Added: 0035341
Mar 27, 2014 3:42 pm keith.lamothe Status assigned => resolved
Mar 27, 2014 3:42 pm keith.lamothe Fixed in Version => 0.812
Mar 27, 2014 3:42 pm keith.lamothe Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue