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IDProjectCategoryLast Update
0001350AI War 1 / ClassicBalance IssueMar 17, 2011 10:21 am
ReporterKejal Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.033 
Summary0001350: Riot Control Ship Hardpoints fire during Low-Energy-Mode
DescriptionPutting a RCS into low-energy-mode does not disable the hardpoints. It is also possible to exploit this with a cloaker ship by cloaking the RCS (which remains cloaked during firing). Hardpoints will be destroyed eventually but the RCS is safe.
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0001334 resolvedkeith.lamothe cloaked riot starships can attack without being attacked 
has duplicate 0003503 new Riot starships remain cloaked while their turrets attack. 

Activities

keith.lamothe

Nov 15, 2010 9:23 am

administrator   ~0003531

The modules have their own power settings by design.

I also changed it recently so that a module firing would decloak the parent ship too. If that's not happening please re-open issue 1334 :)

ArcDM

Mar 17, 2011 10:10 am

reporter   ~0011117

Cloaking isn't the only problem here, I would like my modules to be inoperative when my ship is in low power.

keith.lamothe

Mar 17, 2011 10:12 am

administrator   ~0011118

You will need to tell them that individually, then, by zooming in, selecting them, and hitting K or clicking the low power button.

ArcDM

Mar 17, 2011 10:19 am

reporter   ~0011119

Seems a bit tedious when you have a fleet of modular fallen spire ships and need to do that to each and every one.

keith.lamothe

Mar 17, 2011 10:21 am

administrator   ~0011120

Yes, I imagine it is. There used to be a context-menu item for selecting all modules of all ships in the selection, I can look into reviving that. Then it wouldn't take more time with more ships.

Issue History

Date Modified Username Field Change
Nov 14, 2010 12:23 pm Kejal New Issue
Nov 14, 2010 12:37 pm Kejal Relationship added duplicate of 0001334
Nov 15, 2010 9:23 am keith.lamothe Note Added: 0003531
Nov 15, 2010 9:23 am keith.lamothe Status new => resolved
Nov 15, 2010 9:23 am keith.lamothe Resolution open => fixed
Nov 15, 2010 9:23 am keith.lamothe Assigned To => keith.lamothe
Mar 17, 2011 10:10 am ArcDM Note Added: 0011117
Mar 17, 2011 10:12 am keith.lamothe Note Added: 0011118
Mar 17, 2011 10:19 am ArcDM Note Added: 0011119
Mar 17, 2011 10:21 am keith.lamothe Note Added: 0011120
Jun 12, 2011 12:33 pm Orelius Relationship added has duplicate 0003503
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue