View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013514 | The Last Federation | Bug - Gameplay | Mar 29, 2014 6:47 am | Apr 5, 2014 10:43 am | |
Reporter | alocritani | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.813 (Hiring Goons) | ||||
Fixed in Version | 0.819 (Better Dispatch Interface!) | ||||
Summary | 0013514: Smuggling spacefaring tech | ||||
Description | Description of "Smuggling spacefaring tech" says "don't alert spy probes", but it seems that every time you start such a mission probes immediately spawn enemy ships, even if I stay away from them. So I think that either 1. description is wrong 2. I spawn too close to enemy probes 3. detection ranges of probes are bigger than expected (as shown pressing Z+X) | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
fixed in .818 * Fixed a bug that was causing a couple of spy probes to auto-alert at the start of each mission in the last few versions. It was some of the logic saying that some flagships should always be aggressive; that needed to exclude spy probes, heh. |
|
That was a bug that was fixed last version. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 29, 2014 6:47 am | alocritani | New Issue | |
Apr 4, 2014 10:30 am | alocritani | Note Added: 0035511 | |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Internal Weight | => New |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Note Added: 0035550 | |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Status | new => resolved |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Fixed in Version | => 0.819 (Better Dispatch Interface!) |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 5, 2014 10:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |