View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013570 | The Last Federation | Bug - Gameplay | Apr 2, 2014 2:24 am | Apr 2, 2014 11:14 am | |
Reporter | alocritani | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.814 (Special Ability Blast Waves) | ||||
Fixed in Version | 0.816 (Combat Clarity! Six Abilities!) | ||||
Summary | 0013570: Firing after using ability | ||||
Description | Not time yet to check in latest version, but in 0.814 after using an ability ship will also fire using last set fire-mode (auto, selection, etc...) I suppose it is not intended | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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It actually is, but I guess it is confusing. |
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* Activating a special ability now no longer automatically puts your ship into autofire mode, instead putting it into hold fire mode. The previous behavior was actually intended, but seemed like a bug. And it predated the whole energy-explosion-field thing, which really compensates more than adequately now. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 2, 2014 2:24 am | alocritani | New Issue | |
Apr 2, 2014 11:10 am | Chris_McElligottPark | Note Added: 0035434 | |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Internal Weight | => New |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Note Added: 0035435 | |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Status | new => resolved |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Fixed in Version | => 0.816 (Combat Clarity! Six Abilities!) |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 2, 2014 11:14 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |