View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0013586 | The Last Federation | Graphical Bug | Apr 3, 2014 2:03 pm | Apr 3, 2014 3:55 pm | |
Reporter | mlwhitt | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.816 (Combat Clarity! Six Abilities!) | ||||
Summary | 0013586: Returned to game after break, screen all black except "The Last Federation" in upper left. | ||||
Description | I walked away from my computer from a while with the game running in the foreground. Not sure exactly how long I was away but when I got back the game was all black except the name "The Last Federation" in the upper left hand of the screen. Task Manager did not show the game locked up and I could Alt-Tab around it but ended up having to force close the application. Before I did I grabbed the dump file and I have attached it to this document. Nothing I did would return the game back to normal without force closing. Afterwards program loaded without problem. System was not in power save mode. ------------------ System Information ------------------ Time of this report: 4/3/2014, 12:53:54 Machine name: ORION Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_gdr.131030-1505) Language: English (Regional Setting: English) System Manufacturer: Alienware System Model: Alienware X51 R2 BIOS: A02 Processor: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8 CPUs), 0000003:0000003.4GHz Memory: 12288MB RAM Available OS Memory: 12202MB RAM Page File: 4729MB used, 9329MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.03.9600.16384 64bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 76033 Manufacturer: NVIDIA Chip type: GeForce GTX 760 DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1185&SUBSYS_106F10DE&REV_A1 Display Memory: 4035 MB Dedicated Memory: 1475 MB Shared Memory: 2560 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: ViewSonic VA2223wm Monitor Model: VA2223wm Monitor Id: VSC0523 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: DVI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.3523 (English) Driver Version: 9.18.13.3523 DDI Version: 11 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.2 Graphics Preemption: DMA Compute Preemption: DMA Miracast: Not Supported Hybrid Graphics GPU: Not Applicable Power P-states: Not Applicable Driver Attributes: Final Retail Driver Date/Size: 3/4/2014 09:35:23, 17755424 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-52C5-11CF-AD7E-62301CC2C435} Vendor ID: 0x10DE Device ID: 0x1185 SubSys ID: 0x106F10DE Revision ID: 0x00A1 Driver Strong Name: oem146.inf:0f066de36674a01f:Section070:9.18.13.3523:pci\ven_10de&dev_1185&subsys_106f10de Rank Of Driver: 00DA0001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Dump file was too large to transmit even compressed. If needed some other way please let me know. |
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The dump file actually isn't helpful for us; I don't know why unity suggests sending them to the developers, as we don't have the symbols needed to decode them any more than you do, heh. That said, inside the RuntimeData folder inside your game folder, there may be some error files. Can you upload those? |
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ArcenDebugLog.txt (1,638 bytes)
4/3/2014 10:27:42 AM Steamworks Init 4/3/2014 10:27:42 AM Steamworks IsRunning: True 4/3/2014 10:27:42 AM GameInit (0 - 4/3/2014 10:27:42 AM) 4/3/2014 10:27:42 AM GameInit (1 - 4/3/2014 10:27:42 AM) 4/3/2014 10:27:42 AM GameInit (2 - 4/3/2014 10:27:42 AM) 4/3/2014 10:27:43 AM audio load: 65 4/3/2014 10:27:43 AM GameInit (3 - 4/3/2014 10:27:43 AM) 4/3/2014 10:27:43 AM GameInit (4 - 4/3/2014 10:27:43 AM) 4/3/2014 10:27:43 AM GameInit (5 - 4/3/2014 10:27:43 AM) 4/3/2014 10:27:44 AM GameInit (6 - 4/3/2014 10:27:44 AM) 4/3/2014 10:27:45 AM GameInit (7 - 4/3/2014 10:27:45 AM) 4/3/2014 10:27:45 AM GameInit (8 - 4/3/2014 10:27:45 AM) 4/3/2014 10:27:45 AM GameInit (9 - 4/3/2014 10:27:45 AM) 4/3/2014 10:27:45 AM GameInit (10 - 4/3/2014 10:27:45 AM) 4/3/2014 12:48:33 PM Steamworks Init 4/3/2014 12:48:33 PM Steamworks IsRunning: True 4/3/2014 12:48:34 PM GameInit (0 - 4/3/2014 12:48:34 PM) 4/3/2014 12:48:34 PM GameInit (1 - 4/3/2014 12:48:34 PM) 4/3/2014 12:48:34 PM GameInit (2 - 4/3/2014 12:48:34 PM) 4/3/2014 12:48:34 PM audio load: 65 4/3/2014 12:48:34 PM GameInit (3 - 4/3/2014 12:48:34 PM) 4/3/2014 12:48:34 PM GameInit (4 - 4/3/2014 12:48:34 PM) 4/3/2014 12:48:35 PM GameInit (5 - 4/3/2014 12:48:35 PM) 4/3/2014 12:48:35 PM GameInit (6 - 4/3/2014 12:48:35 PM) 4/3/2014 12:48:35 PM GameInit (7 - 4/3/2014 12:48:35 PM) 4/3/2014 12:48:35 PM GameInit (8 - 4/3/2014 12:48:35 PM) 4/3/2014 12:48:35 PM GameInit (9 - 4/3/2014 12:48:35 PM) 4/3/2014 12:48:35 PM GameInit (10 - 4/3/2014 12:48:35 PM) |
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Found a ArcenDebugLog file in there, attached it. Sorry I sometimes provide too much information. |
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Ha -- I am not one to criticize anyone else about being too informative; I am the same. Unfortunately that log didn't catch anything. If you haven't yet restarted the game, there is an output.log file inside the LastFederation_Data folder, which also gets written by Unity. That one sometimes catches stuff that are beyond us being able to catch because the environment became too unstable for it to even get to running the mono code. That said, it gets overwritten every time the game is run, so unless you grab that right after a crash, it gets wiped. For now, most likely we'll just keep an eye on this one. Thanks! |
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No problem. I have been playing for the last few hours an no other bugs have came up. Super fun game. I will let it sit idle a while again and if I can get that log for you I will update the ticket. Thanks. |
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Awesome! Glad you're enjoying it so well. :) I'll close the ticket for now just to get it out of the way, but if you do see it again then feel free to reopen this one or start a new one. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 3, 2014 2:03 pm | mlwhitt | New Issue | |
Apr 3, 2014 2:06 pm | mlwhitt | Note Added: 0035485 | |
Apr 3, 2014 2:38 pm | Chris_McElligottPark | Note Added: 0035486 | |
Apr 3, 2014 2:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 3, 2014 2:38 pm | Chris_McElligottPark | Status | new => feedback |
Apr 3, 2014 2:44 pm | mlwhitt | File Added: ArcenDebugLog.txt | |
Apr 3, 2014 2:45 pm | mlwhitt | Note Added: 0035487 | |
Apr 3, 2014 2:45 pm | mlwhitt | Status | feedback => assigned |
Apr 3, 2014 2:52 pm | Chris_McElligottPark | Note Added: 0035488 | |
Apr 3, 2014 2:52 pm | Chris_McElligottPark | Status | assigned => feedback |
Apr 3, 2014 3:40 pm | mlwhitt | Note Added: 0035490 | |
Apr 3, 2014 3:40 pm | mlwhitt | Status | feedback => assigned |
Apr 3, 2014 3:55 pm | Chris_McElligottPark | Internal Weight | => New |
Apr 3, 2014 3:55 pm | Chris_McElligottPark | Note Added: 0035491 | |
Apr 3, 2014 3:55 pm | Chris_McElligottPark | Status | assigned => closed |
Apr 3, 2014 3:55 pm | Chris_McElligottPark | Resolution | open => unable to reproduce |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |