View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0013689 | The Last Federation | Gameplay Idea | Apr 7, 2014 6:04 pm | Apr 9, 2014 3:40 pm | |
Reporter | Darloth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.851 (Better Smuggling) | ||||
Fixed in Version | 0.852 (Bugfixes Galore, Start of Quests) | ||||
Summary | 0013689: If Planetary RCIs aren't super-important, perhaps make the icons smaller? | ||||
Description | I've just read the tutorial for Planetary RCIs, and then they showed up on the map. Before that, the map looked fine. Now, it looks rather cluttered. I think this is because the amount of space that the RCIs take up is actually pretty big, certainly compared to how important you think they are. As such, I think they should be smaller - perhaps half the size of the planet military statline just above them. Ideally, there would be a view to get more detail on the RCIs if necessary, as well as the mouseovers. Perhaps the rightclick view for a planet? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Good call! * The RCI Values for planets now only show if you are hovering over them with your mouse cursor, even if the show planet overlays option is on. * Added a new settings option: Show "RCI Values" On All Planet Overlays ** Normally you only see the "RCI Values" in the tooltip of a planet you are hovering over. This keeps the solar map from getting too cluttered; but if you want to always see this info, then by all means turn this option on. |
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What about adding the RCI values in the diplomacy screen and in particular those interfaces (local deals) where I can affect them. It happened quite a few times where I got distracted after I entered the diplomacy screen and forgot which one I wanted to modify. Since I don't want to waste any credits for not needed trends I end up returning to the solar map and then back again. Sure it's only a convenience thing but shouldn't these stats not be visible where they are needed most? |
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Sure, that's a good idea. |
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Haha... I usually shepherd people to 100 all-stats, just because. And then you tell me through the tutorial that it doesn't actually do all that much - I wouldn't have thought so, because having these positive states appears to me as if it nets races positive influence with each other (otherwise difficult to do). ...they are totally important. :P |
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The stats should definitely impact the strength of the AFA on each federation planet. Happy people should be pro federation and vice versa. |
Date Modified | Username | Field | Change |
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Apr 7, 2014 6:04 pm | Darloth | New Issue | |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Internal Weight | => New |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Note Added: 0035619 | |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Status | new => resolved |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Fixed in Version | => 0.852 (Bugfixes Galore, Start of Quests) |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 7, 2014 7:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 8, 2014 5:45 pm | GenScorpius | Note Added: 0035636 | |
Apr 8, 2014 7:44 pm | Chris_McElligottPark | Note Added: 0035637 | |
Apr 9, 2014 2:31 pm | zharmad | Note Added: 0035676 | |
Apr 9, 2014 3:40 pm | GenScorpius | Note Added: 0035681 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |