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IDProjectCategoryLast Update
0013689The Last FederationGameplay IdeaApr 9, 2014 3:40 pm
ReporterDarloth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.851 (Better Smuggling) 
Fixed in Version0.852 (Bugfixes Galore, Start of Quests) 
Summary0013689: If Planetary RCIs aren't super-important, perhaps make the icons smaller?
DescriptionI've just read the tutorial for Planetary RCIs, and then they showed up on the map.

Before that, the map looked fine. Now, it looks rather cluttered.

I think this is because the amount of space that the RCIs take up is actually pretty big, certainly compared to how important you think they are. As such, I think they should be smaller - perhaps half the size of the planet military statline just above them.

Ideally, there would be a view to get more detail on the RCIs if necessary, as well as the mouseovers. Perhaps the rightclick view for a planet?
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Apr 7, 2014 7:29 pm

administrator   ~0035619

Good call!

* The RCI Values for planets now only show if you are hovering over them with your mouse cursor, even if the show planet overlays option is on.

* Added a new settings option: Show "RCI Values" On All Planet Overlays
** Normally you only see the "RCI Values" in the tooltip of a planet you are hovering over. This keeps the solar map from getting too cluttered; but if you want to always see this info, then by all means turn this option on.

GenScorpius

Apr 8, 2014 5:45 pm

reporter   ~0035636

What about adding the RCI values in the diplomacy screen and in particular those interfaces (local deals) where I can affect them. It happened quite a few times where I got distracted after I entered the diplomacy screen and forgot which one I wanted to modify. Since I don't want to waste any credits for not needed trends I end up returning to the solar map and then back again.

Sure it's only a convenience thing but shouldn't these stats not be visible where they are needed most?

Chris_McElligottPark

Apr 8, 2014 7:44 pm

administrator   ~0035637

Sure, that's a good idea.

zharmad

Apr 9, 2014 2:31 pm

reporter   ~0035676

Haha... I usually shepherd people to 100 all-stats, just because.

And then you tell me through the tutorial that it doesn't actually do all that much - I wouldn't have thought so, because having these positive states appears to me as if it nets races positive influence with each other (otherwise difficult to do).

...they are totally important. :P

GenScorpius

Apr 9, 2014 3:40 pm

reporter   ~0035681

The stats should definitely impact the strength of the AFA on each federation planet. Happy people should be pro federation and vice versa.

Issue History

Date Modified Username Field Change
Apr 7, 2014 6:04 pm Darloth New Issue
Apr 7, 2014 7:29 pm Chris_McElligottPark Internal Weight => New
Apr 7, 2014 7:29 pm Chris_McElligottPark Note Added: 0035619
Apr 7, 2014 7:29 pm Chris_McElligottPark Status new => resolved
Apr 7, 2014 7:29 pm Chris_McElligottPark Fixed in Version => 0.852 (Bugfixes Galore, Start of Quests)
Apr 7, 2014 7:29 pm Chris_McElligottPark Resolution open => fixed
Apr 7, 2014 7:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 8, 2014 5:45 pm GenScorpius Note Added: 0035636
Apr 8, 2014 7:44 pm Chris_McElligottPark Note Added: 0035637
Apr 9, 2014 2:31 pm zharmad Note Added: 0035676
Apr 9, 2014 3:40 pm GenScorpius Note Added: 0035681
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea