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IDProjectCategoryLast Update
0001374AI War 1 / ClassicSuggestion - Game MechanicsDec 4, 2010 10:45 pm
ReporterArcDM Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0001374: New way to implement 3x waves
DescriptionInstead of making a current wave 3x as large how about having it happen 3x as often. On some things we can have the larger waves and on other we can have a lot more. This might help with the 80x modifiers that still only go up to 2000 ships (as I understand it), but could instead make a everlasting wave with those high multipliers (depending how its balanced). Hopefully no one will be foolish enough to have 32x size and 43x frequency waves. ;)
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Draco18s

Nov 15, 2010 11:20 am

developer   ~0003559

BRILLIANT.

Toll

Nov 15, 2010 3:01 pm

reporter   ~0003625

Hmm. That could get interesting. If a wave hits a planet with 3x, the next wave from that AI would spawn 3x as fast. The only issue I see is what would happen if you have multiple homes or play at diff. 8 or higher. Would it spawn all waves 3x faster, or just one of them? Is it possible to differentiate the waves enough so that you in essence get one wavecounter per wave (which would also make the waves non-synchronized; each wave, even from the same AI and without this multiplier, wouldn't be guaranteed to come at the same time)?

Draco18s

Nov 15, 2010 3:41 pm

developer   ~0003640

Why would multiple homeworlds effect it? Homeworlds don't inherently have a wave multiplier.

Toll

Nov 15, 2010 3:52 pm

reporter   ~0003644

Nope, but if I play with 8 homeworlds, I get 8 waves (on diff. 7). Much like you get several waves on higher difficulties.

Chris_McElligottPark

Dec 4, 2010 10:45 pm

administrator   ~0005296

Via other recent changes, this is no longer a concern -- there are no longer any wave multipliers at all! :)

Issue History

Date Modified Username Field Change
Nov 15, 2010 11:09 am ArcDM New Issue
Nov 15, 2010 11:20 am Draco18s Note Added: 0003559
Nov 15, 2010 3:01 pm Toll Note Added: 0003625
Nov 15, 2010 3:41 pm Draco18s Note Added: 0003640
Nov 15, 2010 3:52 pm Toll Note Added: 0003644
Dec 4, 2010 10:45 pm Chris_McElligottPark Note Added: 0005296
Dec 4, 2010 10:45 pm Chris_McElligottPark Status new => resolved
Dec 4, 2010 10:45 pm Chris_McElligottPark Resolution open => fixed
Dec 4, 2010 10:45 pm Chris_McElligottPark Assigned To => Chris_McElligottPark