View Issue Details

IDProjectCategoryLast Update
0013762The Last FederationCrash/ExceptionApr 11, 2014 6:17 am
ReporterHyfrydle Assigned ToChris_McElligottPark  
Status closedResolutionunable to reproduce 
Product Version0.852 (Bugfixes Galore, Start of Quests) 
Summary0013762: Graphical Error When Attempting First Smuggling Mission
DescriptionThe screenshot below shows the issue I have:

http://steamcommunity.com/sharedfiles/filedetails/?id=247729448

I've also attached the error logs.

When this happened quite a few errors appeared on screen.
TagsNo tags attached.
Internal WeightNew

Relationships

duplicate of 0013772 closedChris_McElligottPark Empty Rectangular Box On The Friendly and Hostile Acts Screens 

Activities

Hyfrydle

Apr 10, 2014 2:42 pm

reporter  

ArcenDebugLog.txt (940,569 bytes)

Hyfrydle

Apr 10, 2014 2:42 pm

reporter  

ErrorsReportedByEngine.txt (19,800 bytes)   
3/11/2014 7:17:38 PM (0.800) Mem: 35,561,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 7806229B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 621832799B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:14 PM (0.800) Mem: 40,562,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8277923B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622073629B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:22 PM (0.800) Mem: 30,846,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8178623B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622084072B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:36 PM (0.800) Mem: 29,880,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8163788B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622084411B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:24:04 PM (0.800) Mem: 36,179,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8289510B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622374370B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:24:10 PM (0.800) Mem: 39,329,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8418586B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622384773B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:25:02 PM (0.800) Mem: 39,886,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 7976137B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622407676B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:46:18 PM (0.800) Mem: 29,634,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 9573904B | peak: 0B | reserved: 16777216B 

[ ALLOC_GFX ] used: 623086099B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:25:06 PM (0.805) Mem: 45,350,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48955318B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 680428830B | peak: 0B | reserved: 685119840B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:31:13 PM (0.805) Mem: 46,637,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
D3D device reset failed [out of memory]
Stack Trace: 


3/16/2014 1:36:37 PM (0.805) Mem: 50,110,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48946654B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 683295771B | peak: 0B | reserved: 689314148B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:38:43 PM (0.805) Mem: 50,339,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48837178B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 683297590B | peak: 0B | reserved: 689314148B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:49:58 PM (0.805) Mem: 50,192,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49082306B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686039671B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:53:27 PM (0.805) Mem: 35,581,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49797358B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686441594B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:53:27 PM (0.805) Mem: 35,737,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Failed to capture screen shot
Stack Trace: 


3/16/2014 1:53:31 PM (0.805) Mem: 40,448,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49854898B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686446662B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:55:27 PM (0.805) Mem: 53,825,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49837414B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686451746B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 2:06:21 PM (0.805) Mem: 42,377,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49898786B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 2:06:46 PM (0.805) Mem: 48,070,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49899938B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/4/2014 11:50:59 PM (0.818) Mem: 52,248,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 59225234B | peak: 0B | reserved: 72399328B 

[ ALLOC_GFX ] used: 649435160B | peak: 0B | reserved: 653891932B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:14:28 PM (0.850) Mem: 35,532,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51048681B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 686337155B | peak: 0B | reserved: 693188960B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:18:36 PM (0.850) Mem: 40,906,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51048661B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 686459059B | peak: 0B | reserved: 693188960B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:35:23 PM (0.850) Mem: 34,856,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51483134B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 691818033B | peak: 0B | reserved: 699480420B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:40:25 PM (0.850) Mem: 54,620,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 52254940B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 693329413B | peak: 0B | reserved: 699480420B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:43:20 PM (0.850) Mem: 49,635,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
D3D device reset failed [out of memory]
Stack Trace: 


4/10/2014 7:34:59 PM (0.852) Mem: 37,703,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169028275B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 573651956B | peak: 0B | reserved: 577112320B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/10/2014 7:35:00 PM (0.852) Mem: 38,739,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169036999B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 573652151B | peak: 0B | reserved: 577112320B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


ErrorsReportedByEngine.txt (19,800 bytes)   

Chris_McElligottPark

Apr 10, 2014 3:25 pm

administrator   ~0035740

Were you alt-tabbing out or otherwise removing focus from the game at the time?

Hyfrydle

Apr 10, 2014 3:42 pm

reporter   ~0035741

No it happened just as the mission started. No alt-tabbing at all.

Chris_McElligottPark

Apr 10, 2014 4:24 pm

administrator   ~0035743

What OS are you on?

Hyfrydle

Apr 10, 2014 5:07 pm

reporter   ~0035744

Windows 7 32bit

Hyfrydle

Apr 11, 2014 6:10 am

reporter   ~0035770

Saved game attached to show this issue this is also on a spacefaring mission.

Hyfrydle

Apr 11, 2014 6:10 am

reporter  

Graphic Issue.save (61,941 bytes)

Chris_McElligottPark

Apr 11, 2014 6:17 am

administrator   ~0035773

All of these issues are the same thing. If it's a big strange box, it's a glitch that you're seeing for unknown reasons. I'd suggest checking your graphics card, is really all I can think of. That said, I will also put in an "allow to run in background" option that might fix it.

Issue History

Date Modified Username Field Change
Apr 10, 2014 2:42 pm Hyfrydle New Issue
Apr 10, 2014 2:42 pm Hyfrydle File Added: ArcenDebugLog.txt
Apr 10, 2014 2:42 pm Hyfrydle File Added: ErrorsReportedByEngine.txt
Apr 10, 2014 3:25 pm Chris_McElligottPark Note Added: 0035740
Apr 10, 2014 3:42 pm Hyfrydle Note Added: 0035741
Apr 10, 2014 4:24 pm Chris_McElligottPark Note Added: 0035743
Apr 10, 2014 5:07 pm Hyfrydle Note Added: 0035744
Apr 11, 2014 6:10 am Hyfrydle Note Added: 0035770
Apr 11, 2014 6:10 am Hyfrydle File Added: Graphic Issue.save
Apr 11, 2014 6:17 am Chris_McElligottPark Internal Weight => New
Apr 11, 2014 6:17 am Chris_McElligottPark Note Added: 0035773
Apr 11, 2014 6:17 am Chris_McElligottPark Status new => closed
Apr 11, 2014 6:17 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 11, 2014 6:17 am Chris_McElligottPark Resolution open => unable to reproduce
Apr 11, 2014 6:17 am Chris_McElligottPark Relationship added duplicate of 0013772
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception