View Issue Details

IDProjectCategoryLast Update
0013772The Last FederationGUIApr 11, 2014 10:12 am
ReporterHyfrydle Assigned ToChris_McElligottPark  
Status closedResolutionunable to reproduce 
Product Version0.853 (Solar Interface, Combat Balance) 
Summary0013772: Empty Rectangular Box On The Friendly and Hostile Acts Screens
DescriptionOn both the friendly and hostile acts screen a large empty rectangular box appears about half way down the screen No info appears here as far as I can tell.

Also it can be difficult to read the text on these screens due to the backgrounds. The political screen works much better.
TagsNo tags attached.
Internal WeightNew

Relationships

has duplicate 0013762 closedChris_McElligottPark Graphical Error When Attempting First Smuggling Mission 
has duplicate 0013774 closedChris_McElligottPark Tech Screen Has A Bright White Background 
has duplicate 0013775 closedChris_McElligottPark Black Screens When Right Clicking 

Activities

Chris_McElligottPark

Apr 11, 2014 6:17 am

administrator   ~0035772

All of these issues are the same thing. If it's a big strange box, it's a glitch that you're seeing for unknown reasons. I'd suggest checking your graphics card, is really all I can think of. That said, I will also put in an "allow to run in background" option that might fix it.

Hyfrydle

Apr 11, 2014 6:24 am

reporter   ~0035777

I have not had this issue in previous versions.

Chris_McElligottPark

Apr 11, 2014 8:56 am

administrator   ~0035780

In that case, your steam install might be a bit corrupt; it happens. You might want to verify the steam cache, or uninstall and reinstall (just hang on to your savegames). I've seen this occur on certain other rare occasions with other of our titles when steam didn't download everything right.

Hyfrydle

Apr 11, 2014 9:05 am

reporter   ~0035781

Trying a full reinstall hopefully this will sort the issue.

Hyfrydle

Apr 11, 2014 9:22 am

reporter   ~0035783

Last edited: Apr 11, 2014 9:23 am

After reinstall I have the same issues, it's also not related to Al-Tabbing as it happens even if I don't Alt-Tab. The only way I can play at the moment is save the game when it happens exit the game totally, restart and then load the save and it's fine again for a while.

Latest error log attached in case it helps.

Hyfrydle

Apr 11, 2014 9:23 am

reporter  

ErrorsReportedByEngine.txt (43,634 bytes)   
3/11/2014 7:17:38 PM (0.800) Mem: 35,561,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 7806229B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 621832799B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:14 PM (0.800) Mem: 40,562,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8277923B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622073629B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:22 PM (0.800) Mem: 30,846,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8178623B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622084072B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:18:36 PM (0.800) Mem: 29,880,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8163788B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622084411B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:24:04 PM (0.800) Mem: 36,179,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8289510B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622374370B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:24:10 PM (0.800) Mem: 39,329,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 8418586B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622384773B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:25:02 PM (0.800) Mem: 39,886,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 7976137B | peak: 0B | reserved: 12582912B 

[ ALLOC_GFX ] used: 622407676B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/11/2014 7:46:18 PM (0.800) Mem: 29,634,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 9573904B | peak: 0B | reserved: 16777216B 

[ ALLOC_GFX ] used: 623086099B | peak: 0B | reserved: 629426596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:25:06 PM (0.805) Mem: 45,350,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48955318B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 680428830B | peak: 0B | reserved: 685119840B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:31:13 PM (0.805) Mem: 46,637,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
D3D device reset failed [out of memory]
Stack Trace: 


3/16/2014 1:36:37 PM (0.805) Mem: 50,110,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48946654B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 683295771B | peak: 0B | reserved: 689314148B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:38:43 PM (0.805) Mem: 50,339,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 48837178B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 683297590B | peak: 0B | reserved: 689314148B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:49:58 PM (0.805) Mem: 50,192,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49082306B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686039671B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:53:27 PM (0.805) Mem: 35,581,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49797358B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686441594B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:53:27 PM (0.805) Mem: 35,737,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Failed to capture screen shot
Stack Trace: 


3/16/2014 1:53:31 PM (0.805) Mem: 40,448,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49854898B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686446662B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 1:55:27 PM (0.805) Mem: 53,825,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49837414B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686451746B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 2:06:21 PM (0.805) Mem: 42,377,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49898786B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


3/16/2014 2:06:46 PM (0.805) Mem: 48,070,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete
Allocation happend at: Line:403 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 49899938B | peak: 0B | reserved: 59816416B 

[ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/4/2014 11:50:59 PM (0.818) Mem: 52,248,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 59225234B | peak: 0B | reserved: 72399328B 

[ ALLOC_GFX ] used: 649435160B | peak: 0B | reserved: 653891932B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:14:28 PM (0.850) Mem: 35,532,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51048681B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 686337155B | peak: 0B | reserved: 693188960B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:18:36 PM (0.850) Mem: 40,906,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51048661B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 686459059B | peak: 0B | reserved: 693188960B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:35:23 PM (0.850) Mem: 34,856,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 51483134B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 691818033B | peak: 0B | reserved: 699480420B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:40:25 PM (0.850) Mem: 54,620,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 52254940B | peak: 0B | reserved: 64010720B 

[ ALLOC_GFX ] used: 693329413B | peak: 0B | reserved: 699480420B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/7/2014 8:43:20 PM (0.850) Mem: 49,635,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
D3D device reset failed [out of memory]
Stack Trace: 


4/10/2014 7:34:59 PM (0.852) Mem: 37,703,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169028275B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 573651956B | peak: 0B | reserved: 577112320B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/10/2014 7:35:00 PM (0.852) Mem: 38,739,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169036999B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 573652151B | peak: 0B | reserved: 577112320B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:26:19 AM (0.853) Mem: 45,633,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170184410B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622416420B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:26:19 AM (0.853) Mem: 45,826,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170184250B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622416615B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:26:23 AM (0.853) Mem: 29,986,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169920414B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622422826B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:32:49 AM (0.853) Mem: 29,802,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169962378B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622467524B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:32:56 AM (0.853) Mem: 38,248,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170065462B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622467719B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:33:05 AM (0.853) Mem: 28,934,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169961762B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622467914B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:37:18 AM (0.853) Mem: 31,420,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169963782B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622730441B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:37:24 AM (0.853) Mem: 41,807,872 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170058818B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 622748306B | peak: 0B | reserved: 625596716B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:47:56 AM (0.853) Mem: 27,377,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169343885B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 582645824B | peak: 0B | reserved: 589037832B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 9:48:10 AM (0.853) Mem: 32,858,112 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169389205B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 591549100B | peak: 0B | reserved: 595329296B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:33:08 AM (0.853) Mem: 29,622,272 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171307451B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621128063B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:33:32 AM (0.853) Mem: 45,068,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171375235B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621393430B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:35:10 AM (0.853) Mem: 38,985,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171472012B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621644105B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:35:10 AM (0.853) Mem: 39,165,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171490284B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621644484B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:35:23 AM (0.853) Mem: 46,149,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171809772B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621802695B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:35:35 AM (0.853) Mem: 31,531,008 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171709956B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 621882762B | peak: 0B | reserved: 625078596B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 10:39:23 AM (0.853) Mem: 48,152,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 171894002B | peak: 0B | reserved: 190194304B 

[ ALLOC_GFX ] used: 629932844B | peak: 0B | reserved: 633467216B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 11:08:39 AM (0.853) Mem: 49,713,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169115362B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 606741252B | peak: 0B | reserved: 610351396B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 11:08:40 AM (0.853) Mem: 50,405,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169119146B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 606858999B | peak: 0B | reserved: 610351396B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 11:08:40 AM (0.853) Mem: 31,313,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 168765362B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 606987718B | peak: 0B | reserved: 610351396B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:09:26 PM (0.854) Mem: 29,921,280 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169692951B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 613514199B | peak: 0B | reserved: 616003876B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:09:26 PM (0.854) Mem: 30,097,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169694039B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 613514394B | peak: 0B | reserved: 616003876B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:09:36 PM (0.854) Mem: 40,710,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169855967B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 613519973B | peak: 0B | reserved: 616003876B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:09:43 PM (0.854) Mem: 32,956,416 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169727043B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 613532989B | peak: 0B | reserved: 616003876B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:10:13 PM (0.854) Mem: 31,744,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169721767B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 613533184B | peak: 0B | reserved: 616003876B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 1:10:35 PM (0.854) Mem: 33,783,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 169709619B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 623340187B | peak: 0B | reserved: 626489644B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 2:01:01 PM (0.854) Mem: 43,929,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170802860B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 575767496B | peak: 0B | reserved: 579553564B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 2:20:41 PM (0.854) Mem: 39,718,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170102746B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 591281434B | peak: 0B | reserved: 597412112B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 2:21:10 PM (0.854) Mem: 28,491,776 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170066134B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 607291042B | peak: 0B | reserved: 611043612B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


4/11/2014 2:21:10 PM (0.854) Mem: 28,663,808 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Could not allocate memory: System out of memory!
Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:388 in 
Memory overview


[ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B 

[ ALLOC_DEFAULT ] used: 170065814B | peak: 0B | reserved: 186000000B 

[ ALLOC_GFX ] used: 609388393B | peak: 0B | reserved: 613140768B 

[ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B 

Stack Trace: 


ErrorsReportedByEngine.txt (43,634 bytes)   

Chris_McElligottPark

Apr 11, 2014 9:24 am

administrator   ~0035785

That is... super odd. Have you updated anything on your machine lately? Are you running low on RAM? Nobody else is having this issue but you, from the sounds of things, aside from the alt-tabbing thing. Can you try changing the run in background setting and see if that works, anyway? It's in the graphics tab.

Hyfrydle

Apr 11, 2014 9:41 am

reporter   ~0035787

Tried the option to run in the background and still have the issue. I have no idea what can be causing it. I'll try various things and let you know if I manage to solve it.

Chris_McElligottPark

Apr 11, 2014 9:51 am

administrator   ~0035788

Can you remind me of your system specs again? OS, amount of RAM, GPU?

Hyfrydle

Apr 11, 2014 9:56 am

reporter   ~0035789

Last edited: Apr 13, 2014 6:13 am

Windows 7 32Bit
Ram 4MB
Intel Quad CPU q6600 @ 2.40GHz
GPU Nvidea GeForce GTX 650 Ti 2MB Ram

Chris_McElligottPark

Apr 11, 2014 9:58 am

administrator   ~0035790

I think you should upgrade your RAM, it's hard to hold a word document in 4MB these days. ;)

Ha, just kidding about the MB/GB thing. Anyway, with those specs you really should be utterly fine. I'm a bit baffled. Might be driver version if you updated lately. But I'm running something really similar to you, actually.

Hyfrydle

Apr 11, 2014 10:10 am

reporter   ~0035793

Really strange that no one else is having the issue. Haven't updated anything lately and all drivers are up to date. I'll just have to save and reload when the glitch happens and hope I can solve it somehow.

Thanks for the help I know your super busy. I'm on holiday from work and I'm spending the day testing TLF. Loving how the game is shaping up it's starting to feel better with each update.

Chris_McElligottPark

Apr 11, 2014 10:12 am

administrator   ~0035794

Thanks very much for the kind words! And in regards to being on the latest drivers, sometimes that's actually the problem, heh. ;) Hope you are having a great holiday also doing things other than testing, TLF. :)

Issue History

Date Modified Username Field Change
Apr 11, 2014 4:12 am Hyfrydle New Issue
Apr 11, 2014 6:17 am Chris_McElligottPark Internal Weight => New
Apr 11, 2014 6:17 am Chris_McElligottPark Note Added: 0035772
Apr 11, 2014 6:17 am Chris_McElligottPark Status new => closed
Apr 11, 2014 6:17 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 11, 2014 6:17 am Chris_McElligottPark Resolution open => unable to reproduce
Apr 11, 2014 6:17 am Chris_McElligottPark Relationship added has duplicate 0013762
Apr 11, 2014 6:18 am Chris_McElligottPark Relationship added has duplicate 0013774
Apr 11, 2014 6:19 am Chris_McElligottPark Relationship added has duplicate 0013775
Apr 11, 2014 6:24 am Hyfrydle Note Added: 0035777
Apr 11, 2014 8:56 am Chris_McElligottPark Note Added: 0035780
Apr 11, 2014 9:05 am Hyfrydle Note Added: 0035781
Apr 11, 2014 9:22 am Hyfrydle Note Added: 0035783
Apr 11, 2014 9:23 am Hyfrydle Note Edited: 0035783
Apr 11, 2014 9:23 am Hyfrydle File Added: ErrorsReportedByEngine.txt
Apr 11, 2014 9:24 am Chris_McElligottPark Note Added: 0035785
Apr 11, 2014 9:41 am Hyfrydle Note Added: 0035787
Apr 11, 2014 9:51 am Chris_McElligottPark Note Added: 0035788
Apr 11, 2014 9:56 am Hyfrydle Note Added: 0035789
Apr 11, 2014 9:58 am Chris_McElligottPark Note Added: 0035790
Apr 11, 2014 10:10 am Hyfrydle Note Added: 0035793
Apr 11, 2014 10:12 am Chris_McElligottPark Note Added: 0035794
Apr 13, 2014 6:13 am Hyfrydle Note Edited: 0035789
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI