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IDProjectCategoryLast Update
0013866The Last FederationGameplay IdeaMay 20, 2014 1:08 pm
Reporternas1m Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.856 (Documented Actions/Deals!) 
Summary0013866: Solar Map: Make taking none of a given two quests an actual alternative (in terms of having a different effect)
DescriptionReported on behalf of Konqq from here:
http://www.arcengames.com/forums/index.php/topic,15155.0.html

The second thing I noticed was that the quests were very powerful. I know they are still in development, but it seemed strange that the penalty for failing was the same is the penalty for not trying. I would like to think that the risk of taking a quest goes beyond that of "well my ship might blow up". Basically the idea of "not doing either option" in a quest doesn't seem like a real option to me, when I think that could create an interesting decision instead of just quest A or quest B.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

May 20, 2014 1:08 pm

administrator   ~0038212

I think that gets rather complicated for very little gain. Players have trouble parsing too much text, and it's really pushing it as it is.

Issue History

Date Modified Username Field Change
Apr 12, 2014 3:21 pm nas1m New Issue
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea
May 20, 2014 1:08 pm Chris_McElligottPark Internal Weight => New
May 20, 2014 1:08 pm Chris_McElligottPark Note Added: 0038212
May 20, 2014 1:08 pm Chris_McElligottPark Status new => closed
May 20, 2014 1:08 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 20, 2014 1:08 pm Chris_McElligottPark Resolution open => won't fix