View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013889 | The Last Federation | Balance Issue | Apr 12, 2014 6:29 pm | Apr 23, 2014 7:41 pm | |
Reporter | madcow | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | reopened | ||
Product Version | 0.857 (RCI Dispatches, Combat Balance, Tutorials) | ||||
Fixed in Version | 0.862 (Combat And Tutorial Tweaks) | ||||
Summary | 0013889: Gravity missiles OP? | ||||
Description | I'm playing on normal difficulty and found gravity missiles to basically be the instant win button. At the start of combat I can fire one and if there's no debris it'll track down and hit an enemy flagship and instantly one-shot it. This might be a function of it being still early game, but using them has made many of my fights one button attacks. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Gravity Missiles are no longer unlockable until 18 years into the game (2 hours). By this point things have escalated to the point where they are a really welcome addition, rather than something that is a completely-OP one-shot-win sort of situation like in the early game. ** Their ammo has also been reduced from 5 to 3. |
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Ver 1.004 I'm playing on hard, Burlust start ship, so I have 4 weapon ability slot. I install 4 Gravity missiles + Tranfer Power. When the battle starts, I use transfer power immediately, then... Surprise! Now my missiles is 576000!!! and ignore shields! Even assassin is almost one shot kill! 12 shots! I can still win most battle with spamming missiles :p |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 12, 2014 6:29 pm | madcow | New Issue | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Internal Weight | => New |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Note Added: 0036001 | |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Status | new => resolved |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Fixed in Version | => 0.862 (Combat And Tutorial Tweaks) |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 11:10 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 23, 2014 7:41 pm | dbfoxtw | Note Added: 0036596 | |
Apr 23, 2014 7:41 pm | dbfoxtw | Resolution | fixed => reopened |