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IDProjectCategoryLast Update
0013929The Last FederationCrash/ExceptionApr 13, 2014 6:48 am
Reportertopper Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.857 (RCI Dispatches, Combat Balance, Tutorials) 
Fixed in Version0.859 (Squadron Counts, Exception Fixing) 
Summary0013929: Error message during battle.
DescriptionError message below, I think I have a save too if necessary. It showed up in one of the first battles after I had all the special abilities unlocked.

TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Note on repeated texture Images/BattleBackgrounds/RedVortex GameImagesClamp!
QueuedAbilityUse.AbilityType:StartContract
QueuedAbilityUse.MessageID:263
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1
QueuedAbilityUse.Magnitude:90194

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at GameImage..ctor(System.String TextureLookupName, Boolean IsRaw, CompressionType Compression, TextureWrapMode WrapMode, Boolean ShouldLoadEvenOnServer, Boolean LoadImmediately)
   at Game.LoadImageRaw(System.String TextureLookupName, Int32 DesiredImageSize, Boolean LoadImmediately, CompressionType Compression, TextureWrapMode WrapMode, Boolean ShouldLoadEvenOnServer)
   at Game.LoadImage(System.String ImageName, Int32 SizeWidthHeight, CompressionType Compression, TextureWrapMode WrapMode, Int32 ExpansionNumber, Boolean ShouldLoadEvenOnServer)
   at Game.LoadImage(System.String ImageName, Int32 SizeWidthHeight, CompressionType Compression, TextureWrapMode WrapMode)
   at CombatEncounter.SetBackgroundImage()
   at CombatEncounter.Create(System.String BackgroundImageName, .Contract RelatedContract, ScenarioType Scenario, System.Collections.Generic.List`1 OtherInvolvedNodes, CombatLocationType Location, Int32 SpaceJunk)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.HandleQueuedAbilityUses()
   at Game.ProcessSimStep()
   at ArcenMainCameraImplementations.MainUpdateLogic()
   at MainCameraLogic.Update()
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Apr 13, 2014 6:48 am

administrator   ~0035910

Thanks!

* Put in a fix for a bug that could cause an exception during battles when the battle background that popped up was the same one used on the main menu (incompatible loading modes, whoops).

Issue History

Date Modified Username Field Change
Apr 12, 2014 10:53 pm topper New Issue
Apr 13, 2014 6:48 am Chris_McElligottPark Internal Weight => New
Apr 13, 2014 6:48 am Chris_McElligottPark Note Added: 0035910
Apr 13, 2014 6:48 am Chris_McElligottPark Status new => resolved
Apr 13, 2014 6:48 am Chris_McElligottPark Fixed in Version => 0.859 (Squadron Counts, Exception Fixing)
Apr 13, 2014 6:48 am Chris_McElligottPark Resolution open => fixed
Apr 13, 2014 6:48 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception