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IDProjectCategoryLast Update
0014012The Last FederationBalance IssueApr 14, 2014 12:18 pm
ReporterProfessor Paul1290 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.860 (Better RAM Management) 
Fixed in Version0.862 (Combat And Tutorial Tweaks) 
Summary0014012: The "draw a card" style of mid-combat ability replacement causes balance problems with current combat.
DescriptionThe mid-combat ability replacement doesn't seem to fit the current combat and is causing noticeable balance issues especially with Operational Abilities, which the player is tempted to deploy all of immediately.
(As a consequence of that it also nullifies the Skylaxian ship's advantage somewhat)

Source:
http://www.arcengames.com/forums/index.php/topic,15169.0.html
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Apr 14, 2014 12:18 pm

administrator   ~0036033

Thanks!

* The "an ability gets replaced after its ammo is all used up" feature has been toned WAY back for balance reasons.
** For most abilities, there is now a 30-turn cooldown timer on them before they get replaced.
** For operation-slot abilities, they do not get replaced at all during that battle.

Issue History

Date Modified Username Field Change
Apr 13, 2014 8:53 pm Professor Paul1290 New Issue
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue
Apr 14, 2014 12:18 pm Chris_McElligottPark Internal Weight => New
Apr 14, 2014 12:18 pm Chris_McElligottPark Note Added: 0036033
Apr 14, 2014 12:18 pm Chris_McElligottPark Status new => resolved
Apr 14, 2014 12:18 pm Chris_McElligottPark Fixed in Version => 0.862 (Combat And Tutorial Tweaks)
Apr 14, 2014 12:18 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 12:18 pm Chris_McElligottPark Assigned To => Chris_McElligottPark