View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0014220 | The Last Federation | Bug - Gameplay | Apr 18, 2014 4:56 pm | Apr 21, 2014 12:57 pm | |
Reporter | alocritani | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.990 (Combat And Diplomacy Exploit Fixes) | ||||
Fixed in Version | 1.002 (Tech Acquisitions And Planetary Attacks) | ||||
Summary | 0014220: Offensive ability reset after loading middle-combat savegame | ||||
Description | Initially reporter by gonekrazy3000 at http://www.arcengames.com/forums/index.php/topic,15255.0.html It happens in 1.000 too If you use all ammo of an offensive ability and wait for it to be replaced (this is very important - it has to be replaced by another ability) then save, when reloading that save the first offensive ability is again active with full ammo. If you save and load while ability has not been replaced, no problem, but saving and loading after it has been replaced creates the problem. savegame attached on forum | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0014219 | resolved | keith.lamothe | I think i might have found a savegame exploit for offensive abilities. |
|
Thanks! * Fixed an exploit where some ability counts would reset back to the values they started out at, leading to a save/reload exploit. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 18, 2014 4:56 pm | alocritani | New Issue | |
Apr 18, 2014 4:57 pm | alocritani | Relationship added | duplicate of 0014219 |
Apr 19, 2014 1:17 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 19, 2014 1:17 pm | Chris_McElligottPark | Status | new => assigned |
Apr 21, 2014 12:57 pm | Chris_McElligottPark | Internal Weight | => New |
Apr 21, 2014 12:57 pm | Chris_McElligottPark | Note Added: 0036369 | |
Apr 21, 2014 12:57 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 21, 2014 12:57 pm | Chris_McElligottPark | Fixed in Version | => 1.002 (Tech Acquisitions And Planetary Attacks) |
Apr 21, 2014 12:57 pm | Chris_McElligottPark | Resolution | open => fixed |