View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014246 | The Last Federation | Bug - Gameplay | Apr 18, 2014 11:15 pm | May 6, 2014 8:15 am | |
Reporter | Histidine | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.0! | ||||
Fixed in Version | 1.013 (Love, Hate, And Challenge) | ||||
Summary | 0014246: Progress towards outpost construction dispatch isn't cleared upon completion | ||||
Description | This leads to negative construction times given for outposts (although they still require 1 month to actually execute). | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0013752 | resolved | keith.lamothe | Outpost construction time becomes negative when building multiple outposts |
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I'd really like to see this one fixed. It's kind of obvious. Do we need a save where this happens, or does it happen every time? I thought I had managed to build outposts without this happening before, but I can't be sure. |
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Thanks! And thanks also for the note on the dupes to close. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 18, 2014 11:15 pm | Histidine | New Issue | |
Apr 22, 2014 10:41 am | GC13 | Note Added: 0036432 | |
May 6, 2014 12:45 am | Histidine | Relationship added | duplicate of 0013752 |
May 6, 2014 8:15 am | Chris_McElligottPark | Internal Weight | => New |
May 6, 2014 8:15 am | Chris_McElligottPark | Note Added: 0037545 | |
May 6, 2014 8:15 am | Chris_McElligottPark | Status | new => resolved |
May 6, 2014 8:15 am | Chris_McElligottPark | Fixed in Version | => 1.013 (Love, Hate, And Challenge) |
May 6, 2014 8:15 am | Chris_McElligottPark | Resolution | open => fixed |
May 6, 2014 8:15 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |