View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014293 | The Last Federation | Gameplay Issue | Apr 20, 2014 3:52 am | Apr 21, 2014 6:15 pm | |
Reporter | alocritani | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 (Bugfixes, Large Screen Resolution Support) | ||||
Fixed in Version | 1.002 (Tech Acquisitions And Planetary Attacks) | ||||
Summary | 0014293: Planet holdng against over 900 enemy armadas (and other oddities) | ||||
Description | The attached savegame is from an observer game. The Burlust planet is holding against more than 900 enemy armadas (total power > 650K). Planet has 5 ion cannons but no defensive armadas (or at most 1) - I suppose ground combat are ongoing. in more than 10 years nothing seems to be changed (planet is still there, population has not collapsed, etc...) Strange thinks I noticed: * max death/month is always 0 for them * they have a 18% of their budget devoted to building construction - and they are trying to build the 6th ion planetary cannon. since only 5 of them can be built they seems to be stuck there (at 59% of ion cannon) | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
has duplicate | 0014316 | resolved | keith.lamothe | burlust population wont go down |
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Even with total power above six million it's still not necessarily enough to do the job. Sometimes the fleets just refuse to do anything, and so picket or defend the enemy world to no effect. It's not that they can't do anything: I've seen much smaller fleets level enemy worlds before. I've uploaded Hari Must Be Destroyed.zip as an example of this. There are two save files: Good Idea.save which has me with enough credits (and Acutian prisoners to sell for more) to sabotage all ten bomb shelters and five planetary ion cannons on Hari, to no effect. The autosave is much later, after the fleet has swelled even larger and moved to a FAR weaker Acutian planet and still has no effect on it. |
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It's almost like ground combat just isn't happening against them. |
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I also uploaded a save game. my first game actually and I can't see why they can't take over that planet. I think that goes on four hundreds of months now. |
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For 1.002 there are a lot of bugfixes and such for planetary attack. Thanks :) Will look at the trying-to-build-something-it-can't-build tomorrow. |
Date Modified | Username | Field | Change |
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Apr 20, 2014 3:52 am | alocritani | New Issue | |
Apr 20, 2014 3:52 am | alocritani | File Added: PlanetResisting.save | |
Apr 20, 2014 3:24 pm | GC13 | File Added: Hari Must Be Destroyed.zip | |
Apr 20, 2014 3:27 pm | GC13 | Note Added: 0036334 | |
Apr 20, 2014 3:34 pm | Zulgaines | Note Added: 0036335 | |
Apr 20, 2014 3:35 pm | Zulgaines | Note Edited: 0036335 | |
Apr 20, 2014 10:07 pm | GC13 | Relationship added | has duplicate 0014316 |
Apr 21, 2014 11:38 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 21, 2014 11:38 am | Chris_McElligottPark | Status | new => assigned |
Apr 21, 2014 12:38 pm | Kasom | File Added: BugOrWhat.zip | |
Apr 21, 2014 12:40 pm | Kasom | Note Added: 0036367 | |
Apr 21, 2014 6:15 pm | keith.lamothe | Internal Weight | => New |
Apr 21, 2014 6:15 pm | keith.lamothe | Note Added: 0036382 | |
Apr 21, 2014 6:15 pm | keith.lamothe | Status | assigned => resolved |
Apr 21, 2014 6:15 pm | keith.lamothe | Fixed in Version | => 1.002 (Tech Acquisitions And Planetary Attacks) |
Apr 21, 2014 6:15 pm | keith.lamothe | Resolution | open => fixed |