View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014584 | The Last Federation | Balance Issue | Apr 24, 2014 6:26 pm | May 2, 2014 10:08 am | |
Reporter | TheDarkMaster | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.003 (Permadeath Becomes Optional) | ||||
Summary | 0014584: Early drop missions are too difficult without ship powers | ||||
Description | Information drop missions (give space-faring tech) can be virtually impossible on normal difficulty without spaceship powers. Tested by starting with Andors. This can include the first two quests. Once ship powers become available, drop missions become trivial and don't really ramp up in difficulty based on how many civilizations are already spacefaring. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Drop missions are already greatly changed in tonight's 1.005 patch, and aren't a military challenge anymore: they're a stealth challenge. |
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Using cloak was actually how I made the missions trivial once I finally got my ship super powers. |
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Fixed a while ago. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 24, 2014 6:26 pm | TheDarkMaster | New Issue | |
Apr 24, 2014 7:07 pm | GC13 | Note Added: 0036740 | |
Apr 25, 2014 12:45 pm | TheDarkMaster | Note Added: 0036770 | |
May 2, 2014 10:08 am | Chris_McElligottPark | Internal Weight | => New |
May 2, 2014 10:08 am | Chris_McElligottPark | Note Added: 0037235 | |
May 2, 2014 10:08 am | Chris_McElligottPark | Status | new => resolved |
May 2, 2014 10:08 am | Chris_McElligottPark | Resolution | open => fixed |
May 2, 2014 10:08 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |