View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014662 | AI War 1 / Classic | Bug - Other | Apr 25, 2014 10:17 pm | Aug 28, 2014 10:31 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.020 | ||||
Summary | 0014662: Remains rebuilders still sometimes get "stuck" on lower priority things | ||||
Description | Remains rebuilders are still sort of "messed up" in priorities. If your command station goes down, then during the countdown time where it can't be rebuilt, the remains rebuilders won't target it, but instead will target things like turrets. Fair enough. However, if there is not enough energy left for the turrets (like if you set up an energy reserve), then the remains rebuilders will try and fail to rebuild the turrets. Again, fair enough. However, once the command station becomes eligible to be rebuilt (the countdown, well, counts down), the remains rebuilders will stubbornly continue to try to rebuild the turrets, just sitting there, instead of breaking off and rebuilding the command center (so it can rebuild the energy reactors needed to rebuild the turrets). If I save and reload, if the command station is now eligible to rebuild, then the rebuilders will break off and rebuild the command center, but they won't do it on their own without a reload. CORE 2 in the save file has a downed command station with the countdown going, but one remaining heroic remains rebuilder left on it. Note that I maintain an energy buffer of 160000, so even though I have 100,000 energy, things aren't building as that is effectively -60000 for those purposes. Please excuse the sniper guardian infestation, exterminators are in route and will deal with it shortly. Note that the remains rebuilder will try, and fail, to rebuild a turret (due to lack of energy), and then won't go back to the command center to rebuild it once the timer expires, which is needed to rebuild the energy collector to get the energy. | ||||
Tags | No tags attached. | ||||
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I'm getting this with Energy Collectors too (and not even save/load helps here). Save attached - look at Gryphon (right edge of the ring). |
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i think its a bug with the energy reserve not the rebuilder logic. i tried to use a reserve once upon a time and ran into this. as soon as i stopped using a reserve i never ran into it again. note there was a recent change that made command stations not use energy that also interacts to mess this up too. |
Date Modified | Username | Field | Change |
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Apr 25, 2014 10:17 pm | TechSY730 | New Issue | |
Apr 25, 2014 10:17 pm | TechSY730 | File Added: Remains Rebuilders on CORE 2 not targetting command station.sav | |
Apr 25, 2014 10:18 pm | TechSY730 | Summary | Remains rebuilders still sometimes get "stuch" on lower priority things => Remains rebuilders still sometimes get "stuck" on lower priority things |
Aug 28, 2014 9:49 am | Histidine | File Added: rebuilders_ignore_collector.sav | |
Aug 28, 2014 9:49 am | Histidine | Note Added: 0039127 | |
Aug 28, 2014 10:31 pm | motai | Note Added: 0039132 |