View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014727 | AI War 1 / Classic | Crash/Exception | Apr 27, 2014 10:49 am | Apr 28, 2014 2:59 pm | |
Reporter | RockyBst | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 7.020 | ||||
Fixed in Version | 7.021 | ||||
Summary | 0014727: Warp Gate Guardians on player homeworlds cause unhandled errors | ||||
Description | See attached save. Whenever the reinforcement logic kicks off, reinforcement warp gates on player homeworlds cause an unhandled exception. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 7.021: * Fixed a bug where a Warp Gate Guardian on a human homeworld could cause index-out-of-bounds exceptions. ** Arguably, if you have warp gate guardians on your homeworld you have more serious issues... but the game should probably at least let you see whether that is the case, rather than keeling over. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 27, 2014 10:49 am | RockyBst | New Issue | |
Apr 27, 2014 10:49 am | RockyBst | File Added: dying.sav | |
Apr 27, 2014 5:30 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 27, 2014 5:30 pm | keith.lamothe | Status | new => assigned |
Apr 28, 2014 2:59 pm | keith.lamothe | Internal Weight | => New |
Apr 28, 2014 2:59 pm | keith.lamothe | Note Added: 0036933 | |
Apr 28, 2014 2:59 pm | keith.lamothe | Status | assigned => resolved |
Apr 28, 2014 2:59 pm | keith.lamothe | Fixed in Version | => 7.021 |
Apr 28, 2014 2:59 pm | keith.lamothe | Resolution | open => fixed |