View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015014 | The Last Federation | Bug - Gameplay | May 7, 2014 5:19 pm | May 13, 2014 1:28 pm | |
Reporter | GC13 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.016 (Finish Him!) | ||||
Fixed in Version | 1.018 (Treasure Trove) | ||||
Summary | 0015014: Armada construction has stopped, no building shown being built despite budget for it | ||||
Description | The Andor world in this game is constantly showing 57% of its budget devoted to armada construction, and the new armada as being 68% complete. This doesn't rise, even if the game is fast-forwarded for months. It also shows money as being spent on building construction, but doesn't show any progress towards any buildings. Usable land, however *is* rising as time goes on. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Seeing the same kind of thing in my game, Burlust and Peltian haven't even built a single armada since the game started. |
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This wasn't the issue for either of you, but even so: * If a race is at their sustainable armada cap, then the details for their planets now show that rather than showing whatever percentage complete it would otherwise show. * If some sort of action or similar is blocking armada production at a planet, the details on that planet now show what is going on. |
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GC13, this was your issue: Thanks! * Fixed an issue where diseases or extraordinarily poor economic conditions on a planet could absolutely zero out armada construction and improvement at that planet. Now it still hurts production immensely, but not so completely. |
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* Added a new "Construction Quality" section to the local details for planets. This shows the armada construction multiplier and the building construction multiplier at the location, along with a breakdown of exactly why the multiplier is what it is. This can help with figuring out why something is abnormally low or high (diseases, bonuses from events, whatever), and thus can tell you what you can do about it. |
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That's neat. Was the land reclamation really so easy that they could make progress on that, though, but couldn't advance even a single point on the armadas? |
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Apparently! |
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Okay, Zulgaines, finally got yours also: * Adjustments to the armada construction speed stuff: ** Races are now smarter about allocating more of their budget to armada production when they have no armadas at a planet. ** The amount of bonus to shipbuilding speeds from high public order, and from holding manufacturing outposts, is now lower. ** The amount of bonus to shipbuilding speeds from space elevators and the various techs is now lower. ** The innate racial shipbuilding speed differences are now lower. ** The overall baseline speed of armada construction and improvement is now a lot higher, so races are less dependent on crazy-high bonuses in order to have a reasonable rate of production. This avoids having insane spreads in armada production rates where one race produces basically nothing. Thanks guys! |
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Fantastic, I was trying to see how many people I could keep alive this game but when I got races going full suicidal like the Burlust declaring war and not building a space ship for 3 years it really makes it hard to keep them alive LOL. |
Date Modified | Username | Field | Change |
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May 7, 2014 5:19 pm | GC13 | New Issue | |
May 7, 2014 5:19 pm | GC13 | File Added: NoArmadaConstruction.save | |
May 13, 2014 1:41 am | Zulgaines | Note Added: 0037953 | |
May 13, 2014 1:41 am | Zulgaines | File Added: Ironman_2.save | |
May 13, 2014 9:29 am | Chris_McElligottPark | Note Added: 0037974 | |
May 13, 2014 9:29 am | Chris_McElligottPark | Note Added: 0037975 | |
May 13, 2014 10:17 am | Chris_McElligottPark | Note Added: 0037976 | |
May 13, 2014 11:14 am | GC13 | Note Added: 0037979 | |
May 13, 2014 12:04 pm | Chris_McElligottPark | Note Added: 0037991 | |
May 13, 2014 1:01 pm | Chris_McElligottPark | Internal Weight | => New |
May 13, 2014 1:01 pm | Chris_McElligottPark | Note Added: 0037997 | |
May 13, 2014 1:01 pm | Chris_McElligottPark | Status | new => resolved |
May 13, 2014 1:01 pm | Chris_McElligottPark | Fixed in Version | => 1.018 (Treasure Trove) |
May 13, 2014 1:01 pm | Chris_McElligottPark | Resolution | open => fixed |
May 13, 2014 1:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 13, 2014 1:28 pm | Zulgaines | Note Added: 0038000 |