View Issue Details

IDProjectCategoryLast Update
0015033The Last FederationGameplay IssueJun 10, 2014 1:46 am
ReporterDrak Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.016 (Finish Him!) 
Fixed in Version1.024 (Disease Resistance) 
Summary0015033: Do a month's work in a day! (exploit)
DescriptionBasically, the month ticker advances on the last day of the month, wether you spent one day or one month doing the dispatch/almost any other activity that measures time in months.

Best part, you can do it repeatedly... System going to crazy? Spend the last day of each month on "improving relations", or whatever. Spend the rest of the month fighting, or flying around distributing tech, or whatever you like.

Suggested solution: Measure everything in terms of days, better for the rounding as well...
TagsNo tags attached.
Internal WeightNew

Relationships

related to 0015121 assignedkeith.lamothe Suggestion: Eternal Dispatches, and Daily Accumulation 
related to 0015247 resolvedkeith.lamothe Interrupting Dispatch Loses Progress 

Activities

keith.lamothe

May 9, 2014 3:15 pm

administrator   ~0037797

For 1.017:

* The "per-month" effects of a dispatch mission now happen at the same time of month that the dispatch was started, rather than always at the beginning of each month. This avoids some exploits related to spending the last day of each month on a dispatch and the other parts of the month doing other things, etc.

Thanks :)

Drak

May 9, 2014 6:10 pm

reporter   ~0037818

I still think you should break everythiung down to days, since the rounding can have too great an effect. Additionally, this could result in some annoying "out of sync" issues, like never getting credit for completing a month of the dispatch because you're always having to respond to some other event that takes place at the beginning of the month. Not sure if that's how it works or not, so I'll see if it happens that way once I try it, but I can certainly see a significant probability that the "fix" may be worse than the exploit. But here's hoping, and cheers! :)

keith.lamothe

May 31, 2014 9:50 am

administrator   ~0038399

It's daily now :)

Drak

Jun 10, 2014 1:46 am

reporter   ~0038496

I am LOVING the daily progress! Seeing the time remaining time decrease daily (at the top of the screen) is SOO much better than having to estimate where the thing was going to end too! All around a HUGE improvement in my opinion!

Issue History

Date Modified Username Field Change
May 8, 2014 6:27 am Drak New Issue
May 8, 2014 9:45 am Chris_McElligottPark Assigned To => keith.lamothe
May 8, 2014 9:45 am Chris_McElligottPark Status new => assigned
May 9, 2014 3:15 pm keith.lamothe Internal Weight => New
May 9, 2014 3:15 pm keith.lamothe Note Added: 0037797
May 9, 2014 3:15 pm keith.lamothe Status assigned => resolved
May 9, 2014 3:15 pm keith.lamothe Fixed in Version => 1.017 (Back From A Long Quest)
May 9, 2014 3:15 pm keith.lamothe Resolution open => fixed
May 9, 2014 6:10 pm Drak Note Added: 0037818
May 9, 2014 6:10 pm Drak Status resolved => feedback
May 9, 2014 6:10 pm Drak Resolution fixed => reopened
May 13, 2014 3:21 am Drak Relationship added related to 0015121
May 22, 2014 7:22 am Drak Relationship added related to 0015247
May 22, 2014 1:52 pm Chris_McElligottPark Status feedback => assigned
May 31, 2014 9:50 am keith.lamothe Note Added: 0038399
May 31, 2014 9:50 am keith.lamothe Status assigned => resolved
May 31, 2014 9:50 am keith.lamothe Fixed in Version 1.017 (Back From A Long Quest) => 1.024 (Disease Resistance)
May 31, 2014 9:50 am keith.lamothe Resolution reopened => fixed
Jun 10, 2014 1:46 am Drak Note Added: 0038496