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IDProjectCategoryLast Update
0001510AI War 1 / ClassicBug - OtherDec 23, 2010 4:40 pm
ReporterLancefighter Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.038 
Summary0001510: hybrid modules getting built after ship dies
DescriptionSo i recently stomped over a good number of hybrids in a system with a equipment spawner. One of them managed to build turrets and a ff *right* after it died.. leaving a ff module and two machinegun modules sitting around in space.

Ideally, yes, the idea is to bring 100 ships yada yada i get it, im not supposed to roam around with sub 100 ship wolfpacks stomping over hybrids.

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Lancefighter

Nov 21, 2010 3:33 am

reporter  

.lots402.sav (249,297 bytes)

Lancefighter

Nov 21, 2010 3:34 am

reporter  

keith.lamothe

Nov 21, 2010 12:17 pm

administrator   ~0004148

Yea, I need to get rid of that insta-build-module behavior in general, it just has to wait until I have time to properly sit down to another round of work on the hybrids.

TheDeadlyShoe

Nov 21, 2010 12:20 pm

reporter   ~0004149

I had an annoyance earlier where i was chasing down a running hybrid hive, and it entered a system with hybrid facilities and right at the wormhole it regenerated its forcefield. Kinda peeved me good.

Chris_McElligottPark

Dec 23, 2010 4:18 pm

administrator   ~0006907

This has been fixed by various changes, yes?

Lancefighter

Dec 23, 2010 4:29 pm

reporter   ~0006912

I dont know.. I assume so, as it would be angered until it died, in theory.

Ive only ever actually seen this happen once, so it was such an edge case anyway.

Chris_McElligottPark

Dec 23, 2010 4:40 pm

administrator   ~0006918

Good point on the angered thing. That would be true -- so let's call it closed. Thanks!

Issue History

Date Modified Username Field Change
Nov 21, 2010 3:33 am Lancefighter New Issue
Nov 21, 2010 3:33 am Lancefighter File Added: .lots402.sav
Nov 21, 2010 3:34 am Lancefighter File Added: Screenshot_2010_11_21_03_32_29.png
Nov 21, 2010 12:17 pm keith.lamothe Note Added: 0004148
Nov 21, 2010 12:17 pm keith.lamothe Assigned To => keith.lamothe
Nov 21, 2010 12:17 pm keith.lamothe Status new => confirmed
Nov 21, 2010 12:20 pm TheDeadlyShoe Note Added: 0004149
Dec 23, 2010 4:18 pm Chris_McElligottPark Note Added: 0006907
Dec 23, 2010 4:18 pm Chris_McElligottPark Status confirmed => feedback
Dec 23, 2010 4:29 pm Lancefighter Note Added: 0006912
Dec 23, 2010 4:29 pm Lancefighter Status feedback => assigned
Dec 23, 2010 4:40 pm Chris_McElligottPark Note Added: 0006918
Dec 23, 2010 4:40 pm Chris_McElligottPark Status assigned => resolved
Dec 23, 2010 4:40 pm Chris_McElligottPark Resolution open => fixed