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IDProjectCategoryLast Update
0015107The Last FederationSuggestionMay 12, 2014 10:20 am
Reporterzharmad Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Product Version1.016 (Finish Him!) 
Summary0015107: Making planets move and orbit the star
DescriptionJust being a physics nut - I think it would help immersion if the various home-planets and outposts will move over time.
What this would do is to bring various races closer and farther away from each other - which may affect, e.g., the timing of Evuck's suicide pact. Never a better time to blow your gas giant up than when your enemy is in range?

Or possibly attaching giant thrusters to captured outposts along to bring it closer to your sphere of influence. Less important...

It would pave the way for making transient objects appear in the solar system, e.g. comets.
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

May 12, 2014 10:20 am

administrator   ~0037896

It would be a seriously huge overhaul for us to make this happen, and additionally I think it would be hugely confusing if things are moving around all the time like that. Given the 2D nature of this, I don't think it would look terribly great either, as trying to pass behind the sun either makes it obscured, or else makes it look wrongly orbiting.

Issue History

Date Modified Username Field Change
May 12, 2014 5:39 am zharmad New Issue
May 12, 2014 10:20 am Chris_McElligottPark Internal Weight => New
May 12, 2014 10:20 am Chris_McElligottPark Note Added: 0037896
May 12, 2014 10:20 am Chris_McElligottPark Status new => closed
May 12, 2014 10:20 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 12, 2014 10:20 am Chris_McElligottPark Resolution open => not fixable